PuzzleSDK
Sprite3DVertexColorTest类 参考

#include <Sprite3DTest.h>

+ 类 Sprite3DVertexColorTest 继承关系图:
+ Sprite3DVertexColorTest 的协作图:

Public 成员函数

 CREATE_FUNC (Sprite3DVertexColorTest)
 
 Sprite3DVertexColorTest ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
virtual ~Sprite3DVertexColorTest ()
 
- Public 成员函数 继承自 Sprite3DTestDemo
virtual ~Sprite3DTestDemo ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Protected 属性

cocos2d::Sprite3D * _sprite
 
cocos2d::EventListenerCustom * _backToForegroundListener
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 Sprite3DTest.h547 行定义.

构造及析构函数说明

◆ Sprite3DVertexColorTest()

Sprite3DVertexColorTest::Sprite3DVertexColorTest ( )

在文件 Sprite3DTest.cpp2348 行定义.

2349{
2350 auto s = Director::getInstance()->getWinSize();
2351
2352 auto sprite = Sprite3D::create("Sprite3DTest/box_VertexCol.c3t");
2353 sprite->setPosition(Vec2(0.0f, 0.0f));
2354 sprite->setScale(1.0f);
2355 sprite->setCameraMask(2);
2356 auto mat = Sprite3DMaterial::createWithFilename("Sprite3DTest/VertexColor.material");
2357 sprite->setMaterial(mat);
2358 sprite->runAction(RepeatForever::create(RotateBy::create(1.0f, Vec3(10.0f, 50.0f, 10.0f))));
2359
2360 this->addChild(sprite);
2361
2362 //setup camera
2363 auto camera = Camera::createPerspective(40, s.width / s.height, 0.01f, 1000.f);
2364 camera->setCameraFlag(CameraFlag::USER1);
2365 camera->setPosition3D(Vec3(0.0f, 0.0f, 10.f));
2366 camera->lookAt(Vec3(0.f, 0.f, 0.f));
2367 addChild(camera);
2368
2369#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
2370 _backToForegroundListener = EventListenerCustom::create(EVENT_COME_TO_FOREGROUND,
2371 [=](EventCustom*)
2372 {
2373 auto mat = Sprite3DMaterial::createWithFilename("Sprite3DTest/VertexColor.material");
2374 sprite->setMaterial(mat);
2375 }
2376 );
2377 Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_backToForegroundListener, 1);
2378#endif
2379}
cocos2d::EventListenerCustom * _backToForegroundListener
Definition: Sprite3DTest.h:559

引用了 _backToForegroundListener.

◆ ~Sprite3DVertexColorTest()

Sprite3DVertexColorTest::~Sprite3DVertexColorTest ( )
virtual

在文件 Sprite3DTest.cpp2381 行定义.

2382{
2383#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
2384 Director::getInstance()->getEventDispatcher()->removeEventListener(_backToForegroundListener);
2385#endif
2386}

引用了 _backToForegroundListener.

成员函数说明

◆ CREATE_FUNC()

Sprite3DVertexColorTest::CREATE_FUNC ( Sprite3DVertexColorTest  )

◆ subtitle()

std::string Sprite3DVertexColorTest::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 Sprite3DTest.cpp2393 行定义.

2394{
2395 return "";
2396}

◆ title()

std::string Sprite3DVertexColorTest::title ( ) const
overridevirtual

重载 Sprite3DTestDemo .

在文件 Sprite3DTest.cpp2388 行定义.

2389{
2390 return "Testing Vertex Color";
2391}

类成员变量说明

◆ _backToForegroundListener

cocos2d::EventListenerCustom* Sprite3DVertexColorTest::_backToForegroundListener
protected

在文件 Sprite3DTest.h559 行定义.

被这些函数引用 Sprite3DVertexColorTest() , 以及 ~Sprite3DVertexColorTest().

◆ _sprite

cocos2d::Sprite3D* Sprite3DVertexColorTest::_sprite
protected

在文件 Sprite3DTest.h557 行定义.


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