PuzzleSDK
SpriteSlice9Test2类 参考

#include <SpriteTest.h>

+ 类 SpriteSlice9Test2 继承关系图:
+ SpriteSlice9Test2 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteSlice9Test2)
 
 SpriteSlice9Test2 ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h815 行定义.

构造及析构函数说明

◆ SpriteSlice9Test2()

SpriteSlice9Test2::SpriteSlice9Test2 ( )

在文件 SpriteTest.cpp5179 行定义.

5180{
5181 SpriteFrameCache::getInstance()->addSpriteFramesWithFile("animations/grossini_family.plist");
5182 SpriteFrameCache::getInstance()->addSpriteFramesWithFile("animations/grossini.plist");
5183
5184 Size s = Director::getInstance()->getWinSize();
5185
5186 for (int i=2; i>0; i--)
5187 {
5188 //Create reference sprite that's rotating based on there anchor point
5189 auto s1 = Sprite::createWithSpriteFrameName("grossini.png");
5190 addChild(s1);
5191 s1->setPosition(s.width*1/4, s.height*i/3);
5192 s1->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
5193 s1->setContentSize(Size(80.0f, s1->getContentSize().height));
5194 auto action1 = RepeatForever::create(RotateBy::create(5.0f, 360.0f));
5195 s1->runAction(action1);
5196
5197 //Create reference sprite that's rotating based on there anchor point
5198 auto s2 = Sprite::createWithSpriteFrameName("grossini.png");
5199 addChild(s2);
5200 s2->setPosition(s.width*2/4, s.height*i/3);
5201 s2->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5202 s2->setContentSize(Size(80.0f, s2->getContentSize().height));
5203 auto action2 = RepeatForever::create(RotateBy::create(5.0f, 360.0f));
5204 s2->runAction(action2);
5205
5206 //Create reference sprite that's rotating based on there anchor point
5207 auto s3 = Sprite::createWithSpriteFrameName("grossini.png");
5208 addChild(s3);
5209 s3->setPosition(s.width*3/4, s.height*i/3);
5210 s3->setAnchorPoint(Vec2::ANCHOR_TOP_RIGHT);
5211 s3->setContentSize(Size(80.0f, s3->getContentSize().height));
5212 auto action3 = RepeatForever::create(RotateBy::create(5.0f, 360.0f));
5213 s3->runAction(action3);
5214
5215 if (i==2) {
5216 s3->setCenterRectNormalized(Rect(0.4f, 0.4f, 0.2f, 0.2f));
5217 s2->setCenterRectNormalized(Rect(0.4f, 0.4f, 0.2f, 0.2f));
5218 s1->setCenterRectNormalized(Rect(0.4f, 0.4f, 0.2f, 0.2f));
5219 }
5220
5221 // "anchor points"
5222 auto point = Sprite::create("Images/r1.png");
5223 point->setScale(0.25f);
5224 point->setPosition( s1->getPosition() );
5225 addChild(point, 10);
5226
5227 auto point2 = Sprite::create("Images/r1.png");
5228 point2->setScale(0.25f);
5229 point2->setPosition(s2->getPosition());
5230 addChild(point2, 10);
5231
5232 auto point3 = Sprite::create("Images/r1.png");
5233 point3->setScale(0.25f);
5234 point3->setPosition(s3->getPosition());
5235 addChild(point3, 10);
5236 }
5237}

成员函数说明

◆ CREATE_FUNC()

SpriteSlice9Test2::CREATE_FUNC ( SpriteSlice9Test2  )

◆ subtitle()

virtual std::string SpriteSlice9Test2::subtitle ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteTest.h821 行定义.

821{ return "Testing Sprite::createWithSpriteFrameName()"; }

◆ title()

virtual std::string SpriteSlice9Test2::title ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteTest.h820 行定义.

820{ return "Slice 9 Test #2"; };

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