PuzzleSDK
ActionMoveBezierStacked类 参考

#include <ActionsTest.h>

+ 类 ActionMoveBezierStacked 继承关系图:
+ ActionMoveBezierStacked 的协作图:

Public 成员函数

 CREATE_FUNC (ActionMoveBezierStacked)
 
virtual std::string title () const override
 
virtual void runActionsInSprite (cocos2d::Sprite *sprite) override
 
- Public 成员函数 继承自 ActionStacked
 CREATE_FUNC (ActionStacked)
 
virtual void onEnter () override
 
virtual std::string subtitle () const override
 
virtual void addNewSpriteWithCoords (cocos2d::Vec2 p)
 
void onTouchesEnded (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
- Public 成员函数 继承自 ActionsDemo
virtual void onExit () override
 
void centerSprites (unsigned int numberOfSprites)
 
void alignSpritesLeft (unsigned int numberOfSprites)
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 ActionsDemo
cocos2d::Sprite * _grossini
 
cocos2d::Sprite * _tamara
 
cocos2d::Sprite * _kathia
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 ActionsTest.h428 行定义.

成员函数说明

◆ CREATE_FUNC()

ActionMoveBezierStacked::CREATE_FUNC ( ActionMoveBezierStacked  )

◆ runActionsInSprite()

void ActionMoveBezierStacked::runActionsInSprite ( cocos2d::Sprite *  sprite)
overridevirtual

重载 ActionStacked .

在文件 ActionsTest.cpp1519 行定义.

1520{
1521 auto s = Director::getInstance()->getWinSize();
1522
1523 // sprite 1
1524 ccBezierConfig bezier;
1525 bezier.controlPoint_1 = Vec2(0.0f, s.height/2);
1526 bezier.controlPoint_2 = Vec2(300.0f, -s.height/2);
1527 bezier.endPosition = Vec2(300.0f,100.0f);
1528
1529 auto bezierForward = BezierBy::create(3, bezier);
1530 auto bezierBack = bezierForward->reverse();
1531 auto seq = Sequence::create(bezierForward, bezierBack, nullptr);
1532 auto rep = RepeatForever::create(seq);
1533 sprite->runAction(rep);
1534
1535 sprite->runAction(
1536 RepeatForever::create(
1537 Sequence::create(
1538 MoveBy::create(0.05f, Vec2(10.0f,0.0f)),
1539 MoveBy::create(0.05f, Vec2(-10.0f,0.0f)),
1540 nullptr)));
1541}

◆ title()

std::string ActionMoveBezierStacked::title ( ) const
overridevirtual

重载 ActionStacked .

在文件 ActionsTest.cpp1543 行定义.

1544{
1545 return "Stacked Move + Bezier actions";
1546}

该类的文档由以下文件生成: