PuzzleSDK
UISliderNormalDefaultTest类 参考

#include <UISliderTest.h>

+ 类 UISliderNormalDefaultTest 继承关系图:
+ UISliderNormalDefaultTest 的协作图:

Public 成员函数

 CREATE_FUNC (UISliderNormalDefaultTest)
 
 UISliderNormalDefaultTest ()
 
 ~UISliderNormalDefaultTest ()
 
virtual bool init () override
 
- Public 成员函数 继承自 UIScene
 UIScene ()
 
 ~UIScene ()
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

Protected 属性

cocos2d::ui::Text * _displayValueLabel
 
- Protected 属性 继承自 UIScene
cocos2d::Layer * _uiLayer
 
cocos2d::ui::Layout * _widget
 
cocos2d::ui::Text * _sceneTitle
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 UISliderTest.h78 行定义.

构造及析构函数说明

◆ UISliderNormalDefaultTest()

UISliderNormalDefaultTest::UISliderNormalDefaultTest ( )

在文件 UISliderTest.cpp248 行定义.

249: _displayValueLabel(nullptr)
250{
251
252}
cocos2d::ui::Text * _displayValueLabel
Definition: UISliderTest.h:88

◆ ~UISliderNormalDefaultTest()

UISliderNormalDefaultTest::~UISliderNormalDefaultTest ( )

在文件 UISliderTest.cpp254 行定义.

255{
256}

成员函数说明

◆ CREATE_FUNC()

UISliderNormalDefaultTest::CREATE_FUNC ( UISliderNormalDefaultTest  )

◆ init()

bool UISliderNormalDefaultTest::init ( )
overridevirtual

重载 UIScene .

在文件 UISliderTest.cpp258 行定义.

259{
260 if (UIScene::init())
261 {
262 Size widgetSize = _widget->getContentSize();
263
264 // Add a label in which the slider alert will be displayed
265 _displayValueLabel = Text::create("","Arial",32);
266 _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
267 _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 100));
268 _uiLayer->addChild(_displayValueLabel);
269
270 // Add the alert
271 Text* alert = Text::create("when pressed, the slider ball should scale","fonts/Marker Felt.ttf",20);
272 alert->setColor(Color3B(159, 168, 176));
273 alert->setPosition(Vec2(widgetSize.width / 2.0f,
274 widgetSize.height / 2.0f - alert->getContentSize().height * 3.75f));
275 _uiLayer->addChild(alert);
276
277 // Create the slider
278 Slider* slider = Slider::create();
279 slider->loadBarTexture("cocosui/sliderTrack.png");
280 slider->loadSlidBallTextures("cocosui/sliderThumb.png");
281 slider->setPosition(Vec2(widgetSize.width / 2.0f,
282 widgetSize.height / 2.0f + 50));
283 _uiLayer->addChild(slider);
284
285 Slider* sliderScale9 = (Slider*)slider->clone();
286 sliderScale9->setScale9Enabled(true);
287 sliderScale9->setCapInsets(Rect(0.0f, 0.0f, 0.0f, 0.0f));
288 sliderScale9->setZoomScale(1.0);
289 sliderScale9->setContentSize(Size(250.0f, 19.0f));
290 sliderScale9->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - 20));
291 _uiLayer->addChild(sliderScale9);
292
293
294 return true;
295 }
296 return false;
297}
cocos2d::Layer * _uiLayer
Definition: UIScene.h:44
virtual bool init() override
Definition: UIScene.cpp:46
cocos2d::ui::Layout * _widget
Definition: UIScene.h:45

引用了 _displayValueLabel, UIScene::_uiLayer, UIScene::_widget , 以及 UIScene::init().

+ 函数调用图:

类成员变量说明

◆ _displayValueLabel

cocos2d::ui::Text* UISliderNormalDefaultTest::_displayValueLabel
protected

在文件 UISliderTest.h88 行定义.

被这些函数引用 init().


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