PuzzleSDK
UILoadingBarTest_Left_Scale9类 参考

#include <UILoadingBarTest.h>

+ 类 UILoadingBarTest_Left_Scale9 继承关系图:
+ UILoadingBarTest_Left_Scale9 的协作图:

Public 成员函数

 CREATE_FUNC (UILoadingBarTest_Left_Scale9)
 
 UILoadingBarTest_Left_Scale9 ()
 
 ~UILoadingBarTest_Left_Scale9 ()
 
virtual bool init () override
 
void update (float delta) override
 
- Public 成员函数 继承自 UIScene
 UIScene ()
 
 ~UIScene ()
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

Protected 属性

int _count
 
- Protected 属性 继承自 UIScene
cocos2d::Layer * _uiLayer
 
cocos2d::ui::Layout * _widget
 
cocos2d::ui::Text * _sceneTitle
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 UILoadingBarTest.h63 行定义.

构造及析构函数说明

◆ UILoadingBarTest_Left_Scale9()

UILoadingBarTest_Left_Scale9::UILoadingBarTest_Left_Scale9 ( )

在文件 UILoadingBarTest.cpp197 行定义.

198: _count(0)
199{
200
201}

◆ ~UILoadingBarTest_Left_Scale9()

UILoadingBarTest_Left_Scale9::~UILoadingBarTest_Left_Scale9 ( )

在文件 UILoadingBarTest.cpp203 行定义.

204{
205 unscheduleUpdate();
206}

成员函数说明

◆ CREATE_FUNC()

UILoadingBarTest_Left_Scale9::CREATE_FUNC ( UILoadingBarTest_Left_Scale9  )

◆ init()

bool UILoadingBarTest_Left_Scale9::init ( )
overridevirtual

重载 UIScene .

在文件 UILoadingBarTest.cpp208 行定义.

209{
210 if (UIScene::init())
211 {
212 scheduleUpdate();
213
214 Size widgetSize = _widget->getContentSize();
215
216 // Add the alert
217 Text* alert = Text::create("LoadingBar left scale9 render", "fonts/Marker Felt.ttf", 20);
218 alert->setColor(Color3B(159, 168, 176));
219 alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 2.7f));
220 _uiLayer->addChild(alert);
221
222 // Create the loading bar
223 LoadingBar* loadingBar = LoadingBar::create("cocosui/slider_bar_active_9patch.png");
224 loadingBar->setTag(0);
225 loadingBar->setScale9Enabled(true);
226 loadingBar->setCapInsets(Rect(0, 0, 0, 0));
227 loadingBar->setContentSize(Size(300, 13));
228
229 loadingBar->setPosition(Vec2(widgetSize.width / 2.0f,
230 widgetSize.height / 2.0f + loadingBar->getContentSize().height / 4.0f));
231
232 _uiLayer->addChild(loadingBar);
233
234 return true;
235 }
236 return false;
237}
cocos2d::Layer * _uiLayer
Definition: UIScene.h:44
virtual bool init() override
Definition: UIScene.cpp:46
cocos2d::ui::Layout * _widget
Definition: UIScene.h:45

引用了 UIScene::_uiLayer, UIScene::_widget , 以及 UIScene::init().

+ 函数调用图:

◆ update()

void UILoadingBarTest_Left_Scale9::update ( float  delta)
override

在文件 UILoadingBarTest.cpp239 行定义.

240{
241 _count++;
242 if (_count > 100)
243 {
244 _count = 0;
245 }
246 LoadingBar* loadingBar = static_cast<LoadingBar*>(_uiLayer->getChildByTag(0));
247 loadingBar->setPercent(_count);
248}

引用了 _count , 以及 UIScene::_uiLayer.

类成员变量说明

◆ _count

int UILoadingBarTest_Left_Scale9::_count
protected

在文件 UILoadingBarTest.h74 行定义.

被这些函数引用 update().


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