PuzzleSDK
RenderTexturePartTest类 参考

#include <RenderTextureTest.h>

+ 类 RenderTexturePartTest 继承关系图:
+ RenderTexturePartTest 的协作图:

Public 成员函数

 CREATE_FUNC (RenderTexturePartTest)
 
 RenderTexturePartTest ()
 
virtual ~RenderTexturePartTest ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Private 属性

cocos2d::RenderTexture * _rend
 
cocos2d::Sprite * _spriteDraw
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 RenderTextureTest.h132 行定义.

构造及析构函数说明

◆ RenderTexturePartTest()

RenderTexturePartTest::RenderTexturePartTest ( )

在文件 RenderTextureTest.cpp426 行定义.

427{
428 auto sprite1 = Sprite::create("Images/grossini.png");
429 auto sprite11 = Sprite::create("Images/grossini.png");
430 auto sprite2 = Sprite::create("Images/grossinis_sister1.png");
431 auto sprite22 = Sprite::create("Images/grossinis_sister1.png");
432 Size size = Director::getInstance()->getWinSize();
433 Size sprite1Size = sprite1->getContentSize();
434 sprite1->setPosition((size.width-sprite1Size.width)/2 - 20, (size.height - sprite1Size.height)/2 - 20);
435 sprite11->setPosition(size.width/2 + 20, (size.height - sprite1Size.height)/2 - 20);
436
437 sprite2->setPosition((size.width-sprite1Size.width)/2 - 20, size.height/2 + 20);
438 sprite22->setPosition(size.width/2 + 20, size.height/2 + 20);
439
440 addChild(sprite1);
441 addChild(sprite11);
442 addChild(sprite2);
443 addChild(sprite22);
444
445 _rend = RenderTexture::create(200, 200, backend::PixelFormat::RGBA8888);
446 _rend->retain();
447 _rend->setKeepMatrix(true);
448 Size pixelSize = Director::getInstance()->getWinSizeInPixels();
449 _rend->setVirtualViewport(Vec2(size.width/2-150, size.height/2-150),Rect(0,0,size.width,size.height),Rect(0,0,pixelSize.width,pixelSize.height));
450
451 _rend->beginWithClear(1, 0, 0, 1);
452 sprite1->visit();
453 sprite11->visit();
454 sprite2->visit();
455 sprite22->visit();
456 _rend->end();
457
458 _spriteDraw = Sprite::createWithTexture(_rend->getSprite()->getTexture());
459 FiniteTimeAction* baseAction = MoveBy::create(1, Vec2(size.width,0.0f));
460 _spriteDraw->setPosition(0,size.height/2);
461 _spriteDraw->setScaleY(-1);
462 _spriteDraw->runAction(RepeatForever::create(Sequence::create
463 (baseAction,baseAction->reverse(), nullptr)));
464 addChild(_spriteDraw);
465}
cocos2d::RenderTexture * _rend
cocos2d::Sprite * _spriteDraw

引用了 _rend , 以及 _spriteDraw.

◆ ~RenderTexturePartTest()

RenderTexturePartTest::~RenderTexturePartTest ( )
virtual

在文件 RenderTextureTest.cpp467 行定义.

468{
469 CC_SAFE_RELEASE(_rend);
470}

引用了 _rend.

成员函数说明

◆ CREATE_FUNC()

RenderTexturePartTest::CREATE_FUNC ( RenderTexturePartTest  )

◆ subtitle()

std::string RenderTexturePartTest::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 RenderTextureTest.cpp477 行定义.

478{
479 return "Only Grabbing a sub region of fullscreen";
480}

◆ title()

std::string RenderTexturePartTest::title ( ) const
overridevirtual

重载 TestCase .

在文件 RenderTextureTest.cpp472 行定义.

473{
474 return "Render Texture Part Test";
475}

类成员变量说明

◆ _rend

cocos2d::RenderTexture* RenderTexturePartTest::_rend
private

在文件 RenderTextureTest.h142 行定义.

被这些函数引用 RenderTexturePartTest() , 以及 ~RenderTexturePartTest().

◆ _spriteDraw

cocos2d::Sprite* RenderTexturePartTest::_spriteDraw
private

在文件 RenderTextureTest.h143 行定义.

被这些函数引用 RenderTexturePartTest().


该类的文档由以下文件生成: