PuzzleSDK
SpriteBatchNodeAliased类 参考

#include <SpriteTest.h>

+ 类 SpriteBatchNodeAliased 继承关系图:
+ SpriteBatchNodeAliased 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteBatchNodeAliased)
 
 SpriteBatchNodeAliased ()
 
virtual void onEnter () override
 
virtual void onExit () override
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h284 行定义.

构造及析构函数说明

◆ SpriteBatchNodeAliased()

SpriteBatchNodeAliased::SpriteBatchNodeAliased ( )

在文件 SpriteTest.cpp1487 行定义.

1488{
1489 auto batch = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 10);
1490 addChild(batch, 0, kTagSpriteBatchNode);
1491
1492 auto s = Director::getInstance()->getWinSize();
1493
1494 auto sprite1 = Sprite::createWithTexture(batch->getTexture(), Rect(85*1, 121*1, 85, 121));
1495 sprite1->setPosition( Vec2( s.width/2 - 100, s.height/2 ) );
1496 batch->addChild(sprite1, 0, kTagSprite1);
1497
1498 auto sprite2 = Sprite::createWithTexture(batch->getTexture(), Rect(85*1, 121*1, 85, 121));
1499 sprite2->setPosition( Vec2( s.width/2 + 100, s.height/2 ) );
1500 batch->addChild(sprite2, 0, kTagSprite2);
1501
1502 auto scale = ScaleBy::create(2, 5);
1503 auto scale_back = scale->reverse();
1504 auto seq = Sequence::create( scale, scale_back, nullptr);
1505 auto repeat = RepeatForever::create(seq);
1506
1507 auto repeat2 = repeat->clone();
1508
1509 sprite1->runAction(repeat);
1510 sprite2->runAction(repeat2);
1511
1512}
@ kTagSprite2
Definition: SpriteTest.cpp:50
@ kTagSprite1
Definition: SpriteTest.cpp:49
@ kTagSpriteBatchNode
Definition: SpriteTest.cpp:40

引用了 kTagSprite1, kTagSprite2 , 以及 kTagSpriteBatchNode.

成员函数说明

◆ CREATE_FUNC()

SpriteBatchNodeAliased::CREATE_FUNC ( SpriteBatchNodeAliased  )

◆ onEnter()

void SpriteBatchNodeAliased::onEnter ( )
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp1513 行定义.

1514{
1516 auto batch = static_cast<SpriteBatchNode*>( getChildByTag(kTagSpriteBatchNode) );
1517 batch->getTexture()->setAliasTexParameters();
1518}
virtual void onEnter() override
Definition: BaseTest.cpp:430

引用了 kTagSpriteBatchNode , 以及 TestCase::onEnter().

+ 函数调用图:

◆ onExit()

void SpriteBatchNodeAliased::onExit ( )
overridevirtual

在文件 SpriteTest.cpp1520 行定义.

1521{
1522 // restore the tex parameter to AntiAliased.
1523 auto batch = static_cast<SpriteBatchNode*>( getChildByTag(kTagSpriteBatchNode) );
1524 batch->getTexture()->setAntiAliasTexParameters();
1525 SpriteTestDemo::onExit();
1526}

引用了 kTagSpriteBatchNode.

◆ subtitle()

std::string SpriteBatchNodeAliased::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp1533 行定义.

1534{
1535 return "AliasTexParameters()";
1536}

◆ title()

std::string SpriteBatchNodeAliased::title ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp1528 行定义.

1529{
1530 return "Testing SpriteBatchNode";
1531}

该类的文档由以下文件生成: