5563 Size s = Director::getInstance()->getVisibleSize();
5565 SpriteFrameCache::getInstance()->addSpriteFramesWithFile(
"animations/grossini_family.plist");
5566 SpriteFrameCache::getInstance()->addSpriteFramesWithFile(
"animations/grossini.plist");
5572 auto s1 = Sprite::createWithSpriteFrameName(
"grossinis_sister1.png");
5574 s1->setPosition(s.width/2-s.width/3, s.height*2/3);
5575 s1->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5576 s1->setCenterRectNormalized(Rect(1/3.f, 1/3.f, 1/3.f, 1/3.f));
5577 s1->setFlippedX(
true);
5578 s1->setContentSize(s1->getContentSize()*2);
5580 auto s2 = Sprite::createWithSpriteFrameName(
"grossini.png");
5582 s2->setPosition(s.width*2/4, s.height*2/3);
5583 s2->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5584 s2->setCenterRectNormalized(Rect(1/3.f, 1/3.f, 1/3.f, 1/3.f));
5585 s2->setFlippedX(
true);
5586 s2->setFlippedY(
true);
5587 s2->setContentSize(s2->getContentSize()*2);
5590 auto s3 = Sprite::createWithSpriteFrameName(
"grossinis_sister2.png");
5592 s3->setPosition(s.width/2+s.width/3, s.height*2/3);
5593 s3->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5594 s3->setCenterRectNormalized(Rect(1/3.f, 1/3.f, 1/3.f, 1/3.f));
5595 s3->setFlippedY(
true);
5596 s3->setContentSize(s3->getContentSize()*2);
5601 auto s4 = Sprite::createWithSpriteFrameName(
"grossinis_sister1.png");
5603 s4->setPosition(s.width/2-s.width/3, s.height*1/3);
5604 s4->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5605 s4->setCenterRectNormalized(Rect(1/3.f, 1/3.f, 1/3.f, 1/3.f));
5606 s4->setFlippedX(
true);
5607 s4->setContentSize(s4->getContentSize()*2);
5609 auto s5 = Sprite::createWithSpriteFrameName(
"grossini.png");
5611 s5->setPosition(s.width*2/4, s.height*1/3);
5612 s5->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5613 s5->setCenterRectNormalized(Rect(1/3.f, 1/3.f, 1/3.f, 1/3.f));
5614 s5->setFlippedX(
true);
5615 s5->setFlippedY(
true);
5616 s5->setContentSize(s5->getContentSize()*2);
5619 auto s6 = Sprite::createWithSpriteFrameName(
"grossinis_sister2.png");
5621 s6->setPosition(s.width/2+s.width/3, s.height*1/3);
5622 s6->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5623 s6->setCenterRectNormalized(Rect(1/3.f, 1/3.f, 1/3.f, 1/3.f));
5624 s6->setFlippedY(
true);
5625 s6->setContentSize(s6->getContentSize()*2);