3067 auto s = Director::getInstance()->getWinSize();
3069 SpriteFrameCache::getInstance()->addSpriteFramesWithFile(
"animations/grossini_family.plist");
3072 Sprite* sprite1, *sprite2;
3073 auto rot = RotateBy::create(10, 360);
3074 auto seq = RepeatForever::create(rot);
3080 aParent = Node::create();
3081 sprite1 = Sprite::createWithSpriteFrameName(
"grossinis_sister1.png");
3082 sprite1->setPosition( Vec2( s.width/4, s.height/4) );
3083 sprite1->setScaleX( -0.5f );
3084 sprite1->setScaleY( 2.0f );
3085 sprite1->runAction(seq);
3088 sprite2 = Sprite::createWithSpriteFrameName(
"grossinis_sister2.png");
3089 sprite2->setPosition( Vec2( 50,0) );
3092 aParent->addChild(sprite1);
3093 sprite1->addChild(sprite2);
3101 aParent = SpriteBatchNode::create(
"animations/grossini_family.png");
3102 sprite1 = Sprite::createWithSpriteFrameName(
"grossinis_sister1.png");
3103 sprite1->setPosition( Vec2( 3*s.width/4, s.height/4) );
3104 sprite1->setScaleX( -0.5f );
3105 sprite1->setScaleY( 2.0f );
3106 sprite1->runAction( seq->clone() );
3108 sprite2 = Sprite::createWithSpriteFrameName(
"grossinis_sister2.png");
3109 sprite2->setPosition( Vec2( 50,0) );
3112 aParent->addChild(sprite1);
3113 sprite1->addChild(sprite2);
3121 aParent = Node::create();
3122 sprite1 = Sprite::createWithSpriteFrameName(
"grossinis_sister1.png");
3123 sprite1->setPosition( Vec2( s.width/4, 2*s.height/3) );
3124 sprite1->setScaleX( 1.5f );
3125 sprite1->setScaleY( -0.5f );
3126 sprite1->runAction( seq->clone() );
3128 sprite2 = Sprite::createWithSpriteFrameName(
"grossinis_sister2.png");
3129 sprite2->setPosition( Vec2( 50,0) );
3132 aParent->addChild(sprite1);
3133 sprite1->addChild(sprite2);
3140 aParent = SpriteBatchNode::create(
"animations/grossini_family.png");
3141 sprite1 = Sprite::createWithSpriteFrameName(
"grossinis_sister1.png");
3142 sprite1->setPosition( Vec2( 3*s.width/4, 2*s.height/3) );
3143 sprite1->setScaleX( 1.5f );
3144 sprite1->setScaleY( -0.5f);
3145 sprite1->runAction( seq->clone() );
3147 sprite2 = Sprite::createWithSpriteFrameName(
"grossinis_sister2.png");
3148 sprite2->setPosition( Vec2( 50,0) );
3151 aParent->addChild(sprite1);
3152 sprite1->addChild(sprite2);