PuzzleSDK
Sprite3DRotationTest类 参考

#include <SpriteTest.h>

+ 类 Sprite3DRotationTest 继承关系图:
+ Sprite3DRotationTest 的协作图:

Public 成员函数

 CREATE_FUNC (Sprite3DRotationTest)
 
 Sprite3DRotationTest ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Protected 属性

cocos2d::Sprite * sprite1
 
cocos2d::Sprite * sprite2
 
cocos2d::Vec3 rotation
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 SpriteTest.h791 行定义.

构造及析构函数说明

◆ Sprite3DRotationTest()

Sprite3DRotationTest::Sprite3DRotationTest ( )

在文件 SpriteTest.cpp5039 行定义.

5040{
5041 Size s = Director::getInstance()->getWinSize();
5042
5043 //Create reference sprite that's rotating based on there anchor point
5044 auto s1 = Sprite::create("Images/grossini.png");
5045 s1->setPosition(s.width/4, s.height/4 * 3);
5046 s1->setAnchorPoint(Vec2(0.0f, 0.0f));
5047 s1->runAction(RepeatForever::create(RotateBy::create(6.0f, 360.0f)));
5048 addChild(s1);
5049
5050 auto s2 = Sprite::create("Images/grossini.png");
5051 s2->setPosition(s.width/4 * 3, s.height/4 * 3);
5052 s2->runAction(RepeatForever::create(RotateBy::create(6.0f, 360.0f)));
5053 addChild(s2);
5054
5055 sprite1 = Sprite::create("Images/grossini.png");
5056 sprite1->setPosition(s.width/4, s.height/4);
5057 sprite1->setAnchorPoint(Vec2(0.0f,0.0f));
5058
5059 addChild(sprite1);
5060
5061 sprite2 = Sprite::create("Images/grossini.png");
5062 sprite2->setPosition(s.width/4 * 3, s.height/4);
5063
5064 addChild(sprite2);
5065
5066 schedule([&](float dt) {
5067 rotation.y += 1;
5068 sprite1->setRotation3D(rotation);
5069 sprite2->setRotation3D(rotation);
5070 }, "update_key");
5071}
cocos2d::Sprite * sprite2
Definition: SpriteTest.h:801
cocos2d::Sprite * sprite1
Definition: SpriteTest.h:797
cocos2d::Vec3 rotation
Definition: SpriteTest.h:803

引用了 rotation, sprite1 , 以及 sprite2.

成员函数说明

◆ CREATE_FUNC()

Sprite3DRotationTest::CREATE_FUNC ( Sprite3DRotationTest  )

◆ subtitle()

virtual std::string Sprite3DRotationTest::subtitle ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteTest.h797 行定义.

797{ return "Rotation should based on the anchor point"; };

◆ title()

virtual std::string Sprite3DRotationTest::title ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteTest.h796 行定义.

796{ return "3D Rotation Test"; };

类成员变量说明

◆ rotation

cocos2d::Vec3 Sprite3DRotationTest::rotation
protected

在文件 SpriteTest.h803 行定义.

被这些函数引用 Sprite3DRotationTest().

◆ sprite1

cocos2d::Sprite* Sprite3DRotationTest::sprite1
protected

在文件 SpriteTest.h800 行定义.

被这些函数引用 Sprite3DRotationTest().

◆ sprite2

cocos2d::Sprite* Sprite3DRotationTest::sprite2
protected

在文件 SpriteTest.h801 行定义.

被这些函数引用 Sprite3DRotationTest().


该类的文档由以下文件生成: