PuzzleSDK
Material_MultipleSprite3D类 参考

#include <MaterialSystemTest.h>

+ 类 Material_MultipleSprite3D 继承关系图:
+ Material_MultipleSprite3D 的协作图:

Public 成员函数

 CREATE_FUNC (Material_MultipleSprite3D)
 
virtual void onEnter () override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 MaterialSystemBaseTest
virtual std::string title () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 MaterialSystemTest.h52 行定义.

成员函数说明

◆ CREATE_FUNC()

Material_MultipleSprite3D::CREATE_FUNC ( Material_MultipleSprite3D  )

◆ onEnter()

void Material_MultipleSprite3D::onEnter ( )
overridevirtual

重载 TestCase .

在文件 MaterialSystemTest.cpp77 行定义.

78{
80
81 const char* names[] = {
82 "Sprite3DTest/ReskinGirl.c3b",
83 "Sprite3DTest/ReskinGirl.c3b",
84 "Sprite3DTest/ReskinGirl.c3b",
85 "Sprite3DTest/ReskinGirl.c3b",
86 "Sprite3DTest/ReskinGirl.c3b",
87 "Sprite3DTest/ReskinGirl.c3b",
88 "Sprite3DTest/ReskinGirl.c3b",
89 "Sprite3DTest/ReskinGirl.c3b",
90 };
91
92 const int totalNames = sizeof(names) / sizeof(names[0]);
93
94 auto size = Director::getInstance()->getWinSize();
95
96 for(int i=0;i<totalNames;i++)
97 {
98 auto sprite = Sprite3D::create(names[i]);
99 this->addChild(sprite);
100 sprite->setPosition(Vec2((size.width/(totalNames+1))*(i+1), size.height/4));
101 sprite->setScale(3);
102 }
103}
virtual void onEnter() override
Definition: BaseTest.cpp:430

引用了 TestCase::onEnter().

+ 函数调用图:

◆ subtitle()

std::string Material_MultipleSprite3D::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 MaterialSystemTest.cpp105 行定义.

106{
107 return "Sprites with multiple meshes";
108}

该类的文档由以下文件生成: