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Sprite3DBasicToonShaderTest类 参考

#include <Sprite3DTest.h>

+ 类 Sprite3DBasicToonShaderTest 继承关系图:
+ Sprite3DBasicToonShaderTest 的协作图:

Public 成员函数

 CREATE_FUNC (Sprite3DBasicToonShaderTest)
 
 Sprite3DBasicToonShaderTest ()
 
virtual ~Sprite3DBasicToonShaderTest ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 Sprite3DTestDemo
virtual ~Sprite3DTestDemo ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Protected 属性

cocos2d::backend::ProgramState * _state
 
cocos2d::EventListenerCustom * _backToForegroundListener
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 Sprite3DTest.h152 行定义.

构造及析构函数说明

◆ Sprite3DBasicToonShaderTest()

Sprite3DBasicToonShaderTest::Sprite3DBasicToonShaderTest ( )

在文件 Sprite3DTest.cpp562 行定义.

563{
564 Size visibleSize = Director::getInstance()->getVisibleSize();
565 auto _camera = Camera::createPerspective(60, visibleSize.width / visibleSize.height, 0.1f, 200);
566 _camera->setCameraFlag(CameraFlag::USER1);
567 // create a teapot
568 auto teapot = Sprite3D::create("Sprite3DTest/teapot.c3b");
569 auto mat = Sprite3DMaterial::createWithFilename("Sprite3DTest/BasicToon.material");
570 _state = mat->getTechniqueByIndex(0)->getPassByIndex(0)->getProgramState();
571 teapot->setMaterial(mat);
572
573 teapot->setPosition3D(Vec3(0.0f, -5.0f, -20.0f));
574 teapot->setRotation3D(Vec3(-90.0f, 180.0f, 0.0f));
575 auto rotate_action = RotateBy::create(1.5f, Vec3(0.0f, 30.0f, 0.0f));
576 teapot->runAction(RepeatForever::create(rotate_action));
577 addChild(teapot);
578 addChild(_camera);
579 setCameraMask(2);
580#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
581 _backToForegroundListener = EventListenerCustom::create(EVENT_COME_TO_FOREGROUND,
582 [=](EventCustom*)
583 {
584 auto mat = Sprite3DMaterial::createWithFilename("Sprite3DTest/BasicToon.material");
585 _state = mat->getTechniqueByIndex(0)->getPassByIndex(0)->getProgramState();
586 teapot->setMaterial(mat);
587 }
588 );
589 Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_backToForegroundListener, -1);
590#endif
591}
cocos2d::EventListenerCustom * _backToForegroundListener
Definition: Sprite3DTest.h:165
cocos2d::backend::ProgramState * _state
Definition: Sprite3DTest.h:162

引用了 _backToForegroundListener , 以及 _state.

◆ ~Sprite3DBasicToonShaderTest()

Sprite3DBasicToonShaderTest::~Sprite3DBasicToonShaderTest ( )
virtual

在文件 Sprite3DTest.cpp593 行定义.

594{
595#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
596 Director::getInstance()->getEventDispatcher()->removeEventListener(_backToForegroundListener);
597#endif
598}

引用了 _backToForegroundListener.

成员函数说明

◆ CREATE_FUNC()

Sprite3DBasicToonShaderTest::CREATE_FUNC ( Sprite3DBasicToonShaderTest  )

◆ subtitle()

std::string Sprite3DBasicToonShaderTest::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 Sprite3DTest.cpp605 行定义.

606{
607 return " ";
608}

◆ title()

std::string Sprite3DBasicToonShaderTest::title ( ) const
overridevirtual

重载 Sprite3DTestDemo .

在文件 Sprite3DTest.cpp600 行定义.

601{
602 return "basic toon shader test";
603}

类成员变量说明

◆ _backToForegroundListener

cocos2d::EventListenerCustom* Sprite3DBasicToonShaderTest::_backToForegroundListener
protected

在文件 Sprite3DTest.h165 行定义.

被这些函数引用 Sprite3DBasicToonShaderTest() , 以及 ~Sprite3DBasicToonShaderTest().

◆ _state

cocos2d::backend::ProgramState* Sprite3DBasicToonShaderTest::_state
protected

在文件 Sprite3DTest.h162 行定义.

被这些函数引用 Sprite3DBasicToonShaderTest().


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