PuzzleSDK
SpriteCullTest1类 参考

#include <SpriteTest.h>

+ 类 SpriteCullTest1 继承关系图:
+ SpriteCullTest1 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteCullTest1)
 
 SpriteCullTest1 ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h773 行定义.

构造及析构函数说明

◆ SpriteCullTest1()

SpriteCullTest1::SpriteCullTest1 ( )

在文件 SpriteTest.cpp4961 行定义.

4962{
4963 Size s = Director::getInstance()->getWinSize();
4964 auto grossini = Sprite::create("Images/grossini.png");
4965
4966 grossini->setPosition(s.width/2, s.height/2);
4967
4968 auto right = MoveBy::create(3, Vec2(s.width*2,0.0f));
4969 auto back1 = right->reverse();
4970 auto left = MoveBy::create(3, Vec2(-s.width*2,0.0f));
4971 auto back2 = left->reverse();
4972 auto up = MoveBy::create(3, Vec2(0.0f,s.height*2));
4973 auto back3 = up->reverse();
4974 auto down = MoveBy::create(3, Vec2(0.0f,-s.height*2));
4975 auto back4 = down->reverse();
4976
4977 auto seq = Sequence::create(right, back1, left, back2, up, back3, down, back4, nullptr);
4978 grossini->runAction(seq);
4979 this->addChild(grossini);
4980}

成员函数说明

◆ CREATE_FUNC()

SpriteCullTest1::CREATE_FUNC ( SpriteCullTest1  )

◆ subtitle()

std::string SpriteCullTest1::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp4988 行定义.

4989{
4990 return "Look at the GL calls";
4991}

◆ title()

std::string SpriteCullTest1::title ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp4983 行定义.

4984{
4985 return "Testing Culling: No Scale, No Rotation";
4986}

该类的文档由以下文件生成: