PuzzleSDK
ActionSequence3类 参考

#include <ActionsTest.h>

+ 类 ActionSequence3 继承关系图:
+ ActionSequence3 的协作图:

Public 成员函数

 CREATE_FUNC (ActionSequence3)
 
virtual void onEnter () override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 ActionsDemo
virtual void onExit () override
 
void centerSprites (unsigned int numberOfSprites)
 
void alignSpritesLeft (unsigned int numberOfSprites)
 
virtual std::string title () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 ActionsDemo
cocos2d::Sprite * _grossini
 
cocos2d::Sprite * _tamara
 
cocos2d::Sprite * _kathia
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 ActionsTest.h211 行定义.

成员函数说明

◆ CREATE_FUNC()

ActionSequence3::CREATE_FUNC ( ActionSequence3  )

◆ onEnter()

void ActionSequence3::onEnter ( )
overridevirtual

重载 ActionsDemo .

在文件 ActionsTest.cpp795 行定义.

796{
798
800
801 // Uses Array API
802 auto action1 = MoveBy::create(2, Vec2(240.0f,0.0f));
803 auto action2 = RotateBy::create(2, 540);
804 auto action3 = action1->reverse();
805 auto action4 = action2->reverse();
806
807 Vector<FiniteTimeAction*> array;
808 array.pushBack(action1);
809 array.pushBack(action2);
810 array.pushBack(action3);
811 array.pushBack(action4);
812 auto action = Sequence::create(array);
813 _grossini->runAction(action);
814}
cocos2d::Sprite * _grossini
Definition: ActionsTest.h:37
virtual void onEnter() override
void alignSpritesLeft(unsigned int numberOfSprites)

引用了 ActionsDemo::_grossini, ActionsDemo::alignSpritesLeft() , 以及 ActionsDemo::onEnter().

+ 函数调用图:

◆ subtitle()

std::string ActionSequence3::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 ActionsTest.cpp816 行定义.

817{
818 return "Sequence: Using Array API";
819}

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