PuzzleSDK
SpriteOffsetAnchorFlip类 参考

#include <SpriteTest.h>

+ 类 SpriteOffsetAnchorFlip 继承关系图:
+ SpriteOffsetAnchorFlip 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteOffsetAnchorFlip)
 
 SpriteOffsetAnchorFlip ()
 
virtual ~SpriteOffsetAnchorFlip ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h498 行定义.

构造及析构函数说明

◆ SpriteOffsetAnchorFlip()

SpriteOffsetAnchorFlip::SpriteOffsetAnchorFlip ( )

在文件 SpriteTest.cpp4123 行定义.

4124{
4125 auto s = Director::getInstance()->getWinSize();
4126
4127 auto cache = SpriteFrameCache::getInstance();
4128 cache->addSpriteFramesWithFile("animations/grossini.plist");
4129 cache->addSpriteFramesWithFile("animations/grossini_gray.plist", "animations/grossini_gray.png");
4130
4131 for (int i = 0; i < 3; i++)
4132 {
4133 //
4134 // Animation using Sprite batch
4135 //
4136 auto sprite = Sprite::createWithSpriteFrameName("grossini_dance_01.png");
4137 sprite->setPosition(Vec2(s.width / 4 * (i + 1), s.height / 2));
4138
4139 auto point = Sprite::create("Images/r1.png");
4140 point->setScale(0.25f);
4141 point->setPosition(sprite->getPosition());
4142 addChild(point, 1);
4143
4144 switch (i)
4145 {
4146 case 0:
4147 sprite->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
4148 break;
4149 case 1:
4150 sprite->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
4151 break;
4152 case 2:
4153 sprite->setAnchorPoint(Vec2::ANCHOR_TOP_RIGHT );
4154 break;
4155 }
4156
4157 point->setPosition(sprite->getPosition());
4158
4159 Vector<SpriteFrame*> animFrames(14);
4160 char tmp[50];
4161 for (int j = 0; j < 14; j++)
4162 {
4163 sprintf(tmp, "grossini_dance_%02d.png", i + 1);
4164 auto frame = cache->getSpriteFrameByName(tmp);
4165 animFrames.pushBack(frame);
4166 }
4167
4168 auto animation = Animation::createWithSpriteFrames(animFrames, 0.3f);
4169 sprite->runAction(RepeatForever::create(Animate::create(animation)));
4170
4171 auto flip = FlipY::create(true);
4172 auto flip_back = FlipY::create(false);
4173 auto delay = DelayTime::create(1);
4174 auto seq = Sequence::create(delay, flip, delay->clone(), flip_back, nullptr);
4175 sprite->runAction(RepeatForever::create(seq));
4176
4177 addChild(sprite, 0);
4178 }
4179}

◆ ~SpriteOffsetAnchorFlip()

SpriteOffsetAnchorFlip::~SpriteOffsetAnchorFlip ( )
virtual

在文件 SpriteTest.cpp4181 行定义.

4182{
4183 auto cache = SpriteFrameCache::getInstance();
4184 cache->removeSpriteFramesFromFile("animations/grossini.plist");
4185 cache->removeSpriteFramesFromFile("animations/grossini_gray.plist");
4186}

成员函数说明

◆ CREATE_FUNC()

SpriteOffsetAnchorFlip::CREATE_FUNC ( SpriteOffsetAnchorFlip  )

◆ subtitle()

std::string SpriteOffsetAnchorFlip::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp4193 行定义.

4194{
4195 return "issue #1078: offset + anchor + flip";
4196}

◆ title()

std::string SpriteOffsetAnchorFlip::title ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp4188 行定义.

4189{
4190 return "Testing Sprite";
4191}

该类的文档由以下文件生成: