PuzzleSDK
TextureSizeTest类 参考

#include <Texture2dTest.h>

+ 类 TextureSizeTest 继承关系图:
+ TextureSizeTest 的协作图:

Public 成员函数

 CREATE_FUNC (TextureSizeTest)
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TextureDemo
virtual ~TextureDemo ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 Texture2dTest.h440 行定义.

成员函数说明

◆ CREATE_FUNC()

TextureSizeTest::CREATE_FUNC ( TextureSizeTest  )

◆ onEnter()

void TextureSizeTest::onEnter ( )
overridevirtual

重载 TextureDemo .

在文件 Texture2dTest.cpp1652 行定义.

1653{
1655 Sprite *sprite = nullptr;
1656
1657 log("Loading 512x512 image...");
1658 sprite = Sprite::create("Images/texture512x512.png");
1659 if( sprite )
1660 log("OK");
1661 else
1662 log("Error");
1663
1664 log("Loading 1024x1024 image...");
1665 sprite = Sprite::create("Images/texture1024x1024.png");
1666 if( sprite )
1667 log("OK");
1668 else
1669 log("Error");
1670// @todo
1671// log("Loading 2048x2048 image...");
1672// sprite = Sprite::create("Images/texture2048x2048.png");
1673// if( sprite )
1674// log("OK");
1675// else
1676// log("Error");
1677//
1678// log("Loading 4096x4096 image...");
1679// sprite = Sprite::create("Images/texture4096x4096.png");
1680// if( sprite )
1681// log("OK");
1682// else
1683// log("Error");
1684}
virtual void onEnter() override

引用了 TextureDemo::onEnter().

+ 函数调用图:

◆ subtitle()

std::string TextureSizeTest::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 Texture2dTest.cpp1691 行定义.

1692{
1693 return "512x512, 1024x1024. See the console.";
1694}

◆ title()

std::string TextureSizeTest::title ( ) const
overridevirtual

重载 TestCase .

在文件 Texture2dTest.cpp1686 行定义.

1687{
1688 return "Different Texture Sizes";
1689}

该类的文档由以下文件生成: