PuzzleSDK
Effect1类 参考

#include <EffectsAdvancedTest.h>

+ 类 Effect1 继承关系图:
+ Effect1 的协作图:

Public 成员函数

 CREATE_FUNC (Effect1)
 
virtual void onEnter () override
 
virtual std::string title () const override
 
- Public 成员函数 继承自 EffectAdvanceBaseTest
 ~EffectAdvanceBaseTest ()
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 EffectAdvanceBaseTest
cocos2d::TextureAtlas * _atlas
 
std::string _title
 
cocos2d::Node * _bgNode
 
cocos2d::Node * _target1
 
cocos2d::Node * _target2
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 EffectsAdvancedTest.h52 行定义.

成员函数说明

◆ CREATE_FUNC()

Effect1::CREATE_FUNC ( Effect1  )

◆ onEnter()

void Effect1::onEnter ( )
overridevirtual

重载 EffectAdvanceBaseTest .

在文件 EffectsAdvancedTest.cpp55 行定义.

56{
58
59 //auto target = getChildByTag(kTagBackground);
60
61 // To reuse a grid the grid size and the grid type must be the same.
62 // in this case:
63 // Lens3D is Grid3D and it's size is (15,10)
64 // Waves3D is Grid3D and it's size is (15,10)
65
66 auto size = Director::getInstance()->getWinSize();
67 auto lens = Lens3D::create(0.0f, Size(15,10), Vec2(size.width/2,size.height/2), 240);
68 auto waves = Waves3D::create(10, Size(15,10), 18, 15);
69
70 auto reuse = ReuseGrid::create(1);
71 auto delay = DelayTime::create(8);
72
73// auto orbit = OrbitCamera::create(5, 1, 2, 0, 180, 0, -90);
74// auto orbit_back = orbit->reverse();
75
76 //_bgNode->runAction( RepeatForever::create( Sequence::create( orbit, orbit_back, nullptr) ) );
77 _bgNode->runAction( Sequence::create(lens, delay, reuse, waves, nullptr) );
78}
virtual void onEnter() override

引用了 EffectAdvanceBaseTest::_bgNode , 以及 EffectAdvanceBaseTest::onEnter().

+ 函数调用图:

◆ title()

std::string Effect1::title ( ) const
overridevirtual

重载 EffectAdvanceBaseTest .

在文件 EffectsAdvancedTest.cpp80 行定义.

81{
82 return "Lens + Waves3d and OrbitCamera";
83}

该类的文档由以下文件生成: