PuzzleSDK
Sprite1ETC1Alpha类 参考

#include <SpriteTest.h>

+ 类 Sprite1ETC1Alpha 继承关系图:
+ Sprite1ETC1Alpha 的协作图:

Public 成员函数

 CREATE_FUNC (Sprite1ETC1Alpha)
 
 Sprite1ETC1Alpha ()
 
bool init () override
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
void addNewSpriteWithCoords (cocos2d::Vec2 p)
 
void onTouchesEnded (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Public 属性

cocos2d::Sprite * _background
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h55 行定义.

构造及析构函数说明

◆ Sprite1ETC1Alpha()

Sprite1ETC1Alpha::Sprite1ETC1Alpha ( )

在文件 SpriteTest.cpp215 行定义.

216{
217 auto listener = EventListenerTouchAllAtOnce::create();
218 listener->onTouchesEnded = CC_CALLBACK_2(Sprite1ETC1Alpha::onTouchesEnded, this);
219 _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
220}
void onTouchesEnded(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
Definition: SpriteTest.cpp:265

引用了 onTouchesEnded().

+ 函数调用图:

成员函数说明

◆ addNewSpriteWithCoords()

void Sprite1ETC1Alpha::addNewSpriteWithCoords ( cocos2d::Vec2  p)

在文件 SpriteTest.cpp236 行定义.

237{
238 auto sprite = Sprite::create("Images/grossini_dance_08.png");
239 Texture2D *etcTexture = _director->getTextureCache()->addImage("Images/etc1-alpha.pkm");
240 sprite->setTexture(etcTexture);
241
242 _background->addChild(sprite);
243
244 sprite->setPosition(Vec2(p.x, p.y));
245
246 ActionInterval* action;
247 float random = CCRANDOM_0_1();
248
249 if (random < 0.20)
250 action = ScaleBy::create(3, 2);
251 else if (random < 0.40)
252 action = RotateBy::create(3, 360);
253 else if (random < 0.60)
254 action = Blink::create(1, 3);
255 else if (random < 0.8)
256 action = TintBy::create(2, 0, -255, -255);
257 else
258 action = FadeOut::create(2);
259 auto action_back = action->reverse();
260 auto seq = Sequence::create(action, action_back, nullptr);
261
262 sprite->runAction(RepeatForever::create(seq));
263}
cocos2d::Sprite * _background
Definition: SpriteTest.h:67

引用了 _background.

被这些函数引用 init() , 以及 onTouchesEnded().

+ 这是这个函数的调用关系图:

◆ CREATE_FUNC()

Sprite1ETC1Alpha::CREATE_FUNC ( Sprite1ETC1Alpha  )

◆ init()

bool Sprite1ETC1Alpha::init ( )
override

在文件 SpriteTest.cpp222 行定义.

223{
224 if (!SpriteTestDemo::init())
225 return false;
226
227 _background = Sprite::create("Images/background2.png");
228 auto s = Director::getInstance()->getWinSize();
229 _background->setPosition(Vec2(s.width / 2, s.height / 2));
230 this->addChild(_background);
231
232 addNewSpriteWithCoords(Vec2(s.width / 2, s.height / 2));
233 return true;
234}
void addNewSpriteWithCoords(cocos2d::Vec2 p)
Definition: SpriteTest.cpp:236

引用了 _background , 以及 addNewSpriteWithCoords().

+ 函数调用图:

◆ onTouchesEnded()

void Sprite1ETC1Alpha::onTouchesEnded ( const std::vector< cocos2d::Touch * > &  touches,
cocos2d::Event *  event 
)

在文件 SpriteTest.cpp265 行定义.

266{
267 for (auto touch : touches)
268 {
269 auto location = touch->getLocation();
270
271 addNewSpriteWithCoords(location);
272 }
273}

引用了 addNewSpriteWithCoords().

被这些函数引用 Sprite1ETC1Alpha().

+ 函数调用图:
+ 这是这个函数的调用关系图:

◆ subtitle()

std::string Sprite1ETC1Alpha::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp280 行定义.

281{
282 return "Tap screen to add more sprites";
283}

◆ title()

std::string Sprite1ETC1Alpha::title ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp275 行定义.

276{
277 return "Testing Sprite ETC1 Alpha support";
278}

类成员变量说明

◆ _background

cocos2d::Sprite* Sprite1ETC1Alpha::_background

在文件 SpriteTest.h67 行定义.

被这些函数引用 addNewSpriteWithCoords() , 以及 init().


该类的文档由以下文件生成: