#include <Sprite3DTest.h>
◆ Sprite3DForceDepthTest()
| Sprite3DForceDepthTest::Sprite3DForceDepthTest |
( |
| ) |
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在文件 Sprite3DTest.cpp 第 96 行定义.
98 auto orc = cocos2d::Sprite3D::create(
"Sprite3DTest/orc.c3b");
100 orc->setPositionNormalized(Vec2(.5f, .3f));
101 orc->setPositionZ(40);
102 orc->setRotation3D(Vec3(0.0f, 180.0f, 0.0f));
103 orc->setGlobalZOrder(-1);
107 auto ship = Sprite3D::create(
"Sprite3DTest/boss1.obj");
109 ship->setTexture(
"Sprite3DTest/boss.png");
110 ship->setPositionNormalized(Vec2(.5f, .5f));
111 ship->setRotation3D(Vec3(90.0f, 0.0f, 0.0f));
112 ship->setForceDepthWrite(
true);
◆ CREATE_FUNC()
◆ subtitle()
| std::string Sprite3DForceDepthTest::subtitle |
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| ) |
const |
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overridevirtual |
◆ title()
| std::string Sprite3DForceDepthTest::title |
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| ) |
const |
|
overridevirtual |
该类的文档由以下文件生成:
- /Users/yujizhu/Documents/Git/cocos2d-x-4.0/tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
- /Users/yujizhu/Documents/Git/cocos2d-x-4.0/tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp