PuzzleSDK
ActionMove3D类 参考

#include <ActionsTest.h>

+ 类 ActionMove3D 继承关系图:
+ ActionMove3D 的协作图:

Public 成员函数

 CREATE_FUNC (ActionMove3D)
 
virtual void onEnter () override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 ActionsDemo
virtual void onExit () override
 
void centerSprites (unsigned int numberOfSprites)
 
void alignSpritesLeft (unsigned int numberOfSprites)
 
virtual std::string title () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 ActionsDemo
cocos2d::Sprite * _grossini
 
cocos2d::Sprite * _tamara
 
cocos2d::Sprite * _kathia
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 ActionsTest.h58 行定义.

成员函数说明

◆ CREATE_FUNC()

ActionMove3D::CREATE_FUNC ( ActionMove3D  )

◆ onEnter()

void ActionMove3D::onEnter ( )
overridevirtual

重载 ActionsDemo .

在文件 ActionsTest.cpp223 行定义.

224{
226
227 centerSprites(3);
228
229 auto s = Director::getInstance()->getWinSize();
230
231 _tamara->setPosition3D(Vec3(s.width-40, s.height-40, 0.0f));
232 _kathia->setPosition3D(Vec3(40.0f, 40.0f, 0.0f));
233
234 auto actionTo = MoveTo::create(2, Vec3(s.width-40, s.height-40, -100.0f));
235 auto actionBy = MoveBy::create(2, Vec3(80.0f, 80.0f, -100.0f));
236 auto actionByBack = actionBy->reverse();
237
238 _tamara->runAction(actionTo);
239 _grossini->runAction(Sequence::create(actionBy, actionByBack, nullptr));
240 _kathia->runAction(MoveTo::create(1, Vec3(40.0f, 40.0f, -100.0f)));
241}
void centerSprites(unsigned int numberOfSprites)
cocos2d::Sprite * _grossini
Definition: ActionsTest.h:37
virtual void onEnter() override
cocos2d::Sprite * _tamara
Definition: ActionsTest.h:38
cocos2d::Sprite * _kathia
Definition: ActionsTest.h:39

引用了 ActionsDemo::_grossini, ActionsDemo::_kathia, ActionsDemo::_tamara, ActionsDemo::centerSprites() , 以及 ActionsDemo::onEnter().

+ 函数调用图:

◆ subtitle()

std::string ActionMove3D::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 ActionsTest.cpp243 行定义.

244{
245 return "MoveTo / MoveBy 3D";
246}

该类的文档由以下文件生成: