PuzzleSDK
PlaySimultaneouslyTest类 参考

#include <NewAudioEngineTest.h>

+ 类 PlaySimultaneouslyTest 继承关系图:
+ PlaySimultaneouslyTest 的协作图:

Public 成员函数

 CREATE_FUNC (PlaySimultaneouslyTest)
 
virtual ~PlaySimultaneouslyTest ()
 
virtual bool init () override
 
virtual std::string title () const override
 
- Public 成员函数 继承自 AudioEngineTestDemo
 AudioEngineTestDemo ()
 
virtual void onExit () override
 
virtual void onBackCallback (cocos2d::Ref *sender) override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Private 属性

std::string _files [TEST_COUNT]
 
void * _playItem
 
int _playingcount
 

静态 Private 属性

static const int TEST_COUNT = 10
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 AudioEngineTestDemo
std::shared_ptr< bool > _isDestroyed
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 NewAudioEngineTest.h79 行定义.

构造及析构函数说明

◆ ~PlaySimultaneouslyTest()

PlaySimultaneouslyTest::~PlaySimultaneouslyTest ( )
virtual

在文件 NewAudioEngineTest.cpp489 行定义.

490{
491}

成员函数说明

◆ CREATE_FUNC()

PlaySimultaneouslyTest::CREATE_FUNC ( PlaySimultaneouslyTest  )

◆ init()

bool PlaySimultaneouslyTest::init ( )
overridevirtual

在文件 NewAudioEngineTest.cpp447 行定义.

448{
449 auto ret = AudioEngineTestDemo::init();
450
451 char text[36];
452 int tmp = 81;
453 for(int index = 0; index < TEST_COUNT; ++index){
454 sprintf(text,"audio/SoundEffectsFX009/FX0%d.mp3",tmp + index);
455 _files[index] = text;
456 }
457 _playingcount = 0;
458
459 auto playItem = TextButton::create("play-simultaneously", [&](TextButton* button){
460 int audioId;
461 _playingcount = 0;
462 button->setEnabled(false);
463 auto startTime = utils::gettime();
464 for(int index = 0; index < TEST_COUNT; ++index){
465 audioId = AudioEngine::play2d(_files[index]);
466 if(audioId != AudioEngine::INVALID_AUDIO_ID){
467 _playingcount += 1;
468
469 AudioEngine::setFinishCallback(audioId, [&](int id, const std::string& filePath){
470 _playingcount -= 1;
471 if(_playingcount <= 0){
472 ((TextButton*)_playItem)->setEnabled(true);
473 }
474 });
475 }
476 else {
477 log("%s,%d,Fail to play file:%s",__FILE__,__LINE__ ,_files[index].c_str());
478 }
479 }
480 log("diff time:%lf",utils::gettime() - startTime);
481 });
482 playItem->setPositionNormalized(Vec2(0.5f,0.5f));
483 this->addChild(playItem);
484 _playItem = playItem;
485
486 return ret;
487}
std::string _files[TEST_COUNT]
static const int TEST_COUNT

引用了 _files, _playingcount, _playItem , 以及 TEST_COUNT.

◆ title()

std::string PlaySimultaneouslyTest::title ( ) const
overridevirtual

重载 AudioEngineTestDemo .

在文件 NewAudioEngineTest.cpp493 行定义.

494{
495 return "Simultaneously play multiple audio";
496}

类成员变量说明

◆ _files

std::string PlaySimultaneouslyTest::_files[TEST_COUNT]
private

在文件 NewAudioEngineTest.h91 行定义.

被这些函数引用 init().

◆ _playingcount

int PlaySimultaneouslyTest::_playingcount
private

在文件 NewAudioEngineTest.h94 行定义.

被这些函数引用 init().

◆ _playItem

void* PlaySimultaneouslyTest::_playItem
private

在文件 NewAudioEngineTest.h93 行定义.

被这些函数引用 init().

◆ TEST_COUNT

const int PlaySimultaneouslyTest::TEST_COUNT = 10
staticprivate

在文件 NewAudioEngineTest.h90 行定义.

被这些函数引用 init().


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