PuzzleSDK
BugDrawNodeLayer类 参考

#include <Bug-CCDrawNode.h>

+ 类 BugDrawNodeLayer 继承关系图:
+ BugDrawNodeLayer 的协作图:

Public 成员函数

 CREATE_FUNC (BugDrawNodeLayer)
 
virtual bool init () override
 
virtual std::string title () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 Bug-CCDrawNode.h30 行定义.

成员函数说明

◆ CREATE_FUNC()

BugDrawNodeLayer::CREATE_FUNC ( BugDrawNodeLayer  )

◆ init()

bool BugDrawNodeLayer::init ( )
overridevirtual

在文件 Bug-CCDrawNode.cpp37 行定义.

38{
39 if (BugsTestBase::init())
40 {
41 auto size = Director::getInstance()->getWinSize();
42 auto testSprite = Sprite::create("Images/close.png");
43 BlendFunc blend;
44 blend.src = backend::BlendFactor::ZERO;
45 blend.dst = backend::BlendFactor::ONE_MINUS_SRC_ALPHA;
46 testSprite->setBlendFunc(blend);
47 testSprite->setPosition(Vec2(size.width / 2, size.height / 2));
48 testSprite->setScale(10);
49 addChild(testSprite);
50
51 auto drawNode = DrawNode::create();
52 drawNode->drawLine(Vec2(0, 0), Vec2(size.width, size.height), Color4F(1, 0, 0, 0.5f));
53 Vec2 point = Vec2(size.width / 2, size.height / 2);
54 drawNode->drawPoint(point, 8, Color4F(1, 0, 0, 0.5f));
55 addChild(drawNode);
56
57 auto label = Label::create();
58 label->setString(std::string("If you see a red line with a block at center, the bug is fixed!"));
59 label->setPosition(size.width / 2, size.height / 4);
60 label->setTextColor(Color4B::ORANGE);
61 addChild(label);
62
63 return true;
64 }
65
66 return false;
67}

◆ title()

virtual std::string BugDrawNodeLayer::title ( ) const
inlineoverridevirtual

重载 BugsTestBase .

在文件 Bug-CCDrawNode.h36 行定义.

36{ return "BugDrawNode";}

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