PuzzleSDK
SpriteBatchNodeOffsetAnchorRotation类 参考

#include <SpriteTest.h>

+ 类 SpriteBatchNodeOffsetAnchorRotation 继承关系图:
+ SpriteBatchNodeOffsetAnchorRotation 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteBatchNodeOffsetAnchorRotation)
 
 SpriteBatchNodeOffsetAnchorRotation ()
 
virtual void onExit () override
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h388 行定义.

构造及析构函数说明

◆ SpriteBatchNodeOffsetAnchorRotation()

SpriteBatchNodeOffsetAnchorRotation::SpriteBatchNodeOffsetAnchorRotation ( )

在文件 SpriteTest.cpp2122 行定义.

2123{
2124 auto s = Director::getInstance()->getWinSize();
2125
2126 auto cache = SpriteFrameCache::getInstance();
2127 cache->addSpriteFramesWithFile("animations/grossini.plist");
2128 cache->addSpriteFramesWithFile("animations/grossini_gray.plist", "animations/grossini_gray.png");
2129
2130 auto spritebatch = SpriteBatchNode::create("animations/grossini.png");
2131 addChild(spritebatch);
2132
2133 for(int i=0;i<3;i++)
2134 {
2135 //
2136 // Animation using Sprite BatchNode
2137 //
2138 auto sprite = Sprite::createWithSpriteFrameName("grossini_dance_01.png");
2139 sprite->setPosition( Vec2( s.width/4*(i+1), s.height/2));
2140
2141 auto point = Sprite::create("Images/r1.png");
2142 point->setScale( 0.25f );
2143 point->setPosition( sprite->getPosition() );
2144 addChild(point, 200);
2145
2146 switch(i)
2147 {
2148 case 0:
2149 sprite->setAnchorPoint( Vec2::ANCHOR_BOTTOM_LEFT );
2150 break;
2151 case 1:
2152 sprite->setAnchorPoint( Vec2::ANCHOR_MIDDLE );
2153 break;
2154 case 2:
2155 sprite->setAnchorPoint( Vec2::ANCHOR_TOP_RIGHT );
2156 break;
2157 }
2158
2159 point->setPosition( sprite->getPosition() );
2160
2161 Vector<SpriteFrame*> animFrames(14);
2162 char str[100] = {0};
2163 for(int k = 0; k < 14; k++)
2164 {
2165 sprintf(str, "grossini_dance_%02d.png",(k+1));
2166 auto frame = cache->getSpriteFrameByName(str);
2167 animFrames.pushBack(frame);
2168 }
2169
2170 auto animation = Animation::createWithSpriteFrames(animFrames, 0.3f);
2171 sprite->runAction(RepeatForever::create( Animate::create(animation) ));
2172 sprite->runAction(RepeatForever::create(RotateBy::create(10, 360) ));
2173
2174 spritebatch->addChild(sprite, i);
2175 }
2176}

成员函数说明

◆ CREATE_FUNC()

SpriteBatchNodeOffsetAnchorRotation::CREATE_FUNC ( SpriteBatchNodeOffsetAnchorRotation  )

◆ onExit()

void SpriteBatchNodeOffsetAnchorRotation::onExit ( )
overridevirtual

在文件 SpriteTest.cpp2179 行定义.

2180{
2181 SpriteTestDemo::onExit();
2182 auto cache = SpriteFrameCache::getInstance();
2183 cache->removeSpriteFramesFromFile("animations/grossini.plist");
2184 cache->removeSpriteFramesFromFile("animations/grossini_gray.plist");
2185}

◆ subtitle()

std::string SpriteBatchNodeOffsetAnchorRotation::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp2192 行定义.

2193{
2194 return "offset + anchor + rotation";
2195}

◆ title()

std::string SpriteBatchNodeOffsetAnchorRotation::title ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp2187 行定义.

2188{
2189 return "Testing SpriteBatchNode";
2190}

该类的文档由以下文件生成: