PuzzleSDK
SpriteGetSpriteFrameTest类 参考

#include <SpriteTest.h>

+ 类 SpriteGetSpriteFrameTest 继承关系图:
+ SpriteGetSpriteFrameTest 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteGetSpriteFrameTest)
 
 SpriteGetSpriteFrameTest ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h910 行定义.

构造及析构函数说明

◆ SpriteGetSpriteFrameTest()

SpriteGetSpriteFrameTest::SpriteGetSpriteFrameTest ( )

在文件 SpriteTest.cpp5078 行定义.

5079{
5080 Size s = Director::getInstance()->getVisibleSize();
5081
5082 SpriteFrameCache::getInstance()->addSpriteFramesWithFile("animations/grossini_family.plist");
5083 SpriteFrameCache::getInstance()->addSpriteFramesWithFile("animations/grossini.plist");
5084
5085
5086 //Create reference sprite that's rotating based on there anchor point
5087 auto s1 = Sprite::createWithSpriteFrameName("grossini.png");
5088 addChild(s1);
5089 s1->getTexture()->setAliasTexParameters();
5090 s1->setPosition(s.width/2-s.width/3, s.height/2);
5091 s1->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5092 s1->setContentSize(s1->getContentSize()*2);
5093 s1->setSpriteFrame(s1->getSpriteFrame());
5094
5095 //Create reference sprite that's rotating based on there anchor point
5096 auto s2 = Sprite::createWithSpriteFrameName("grossini.png");
5097 addChild(s2);
5098 s2->setPosition(s.width*2/4, s.height/2);
5099 s2->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5100
5101 //Create reference sprite that's rotating based on there anchor point
5102 auto s3 = Sprite::createWithSpriteFrameName("grossini.png");
5103 addChild(s3);
5104 s3->setTextureRect(CC_RECT_PIXELS_TO_POINTS(Rect(128,0,64,128)));
5105 s3->setPosition(s.width/2+s.width/3, s.height/2);
5106 s3->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5107 s3->setSpriteFrame(s3->getSpriteFrame());
5108}

成员函数说明

◆ CREATE_FUNC()

SpriteGetSpriteFrameTest::CREATE_FUNC ( SpriteGetSpriteFrameTest  )

◆ subtitle()

virtual std::string SpriteGetSpriteFrameTest::subtitle ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteTest.h916 行定义.

916{ return "setting after getting should be the same"; }

◆ title()

virtual std::string SpriteGetSpriteFrameTest::title ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteTest.h915 行定义.

915{ return "Sprite::getSpriteFrame(*)"; };

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