PuzzleSDK
ConsoleCustomCommand类 参考

#include <ConsoleTest.h>

+ 类 ConsoleCustomCommand 继承关系图:
+ ConsoleCustomCommand 的协作图:

Public 成员函数

 CREATE_FUNC (ConsoleCustomCommand)
 
virtual void onEnter () override
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 BaseTestConsole
 BaseTestConsole ()
 
 ~BaseTestConsole ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

Protected 成员函数

 ConsoleCustomCommand ()
 
virtual ~ConsoleCustomCommand ()
 

Protected 属性

cocos2d::Console * _console
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

Private 成员函数

 CC_DISALLOW_COPY_AND_ASSIGN (ConsoleCustomCommand)
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 ConsoleTest.h43 行定义.

构造及析构函数说明

◆ ConsoleCustomCommand()

ConsoleCustomCommand::ConsoleCustomCommand ( )
protected

在文件 ConsoleTest.cpp73 行定义.

74{
75 _console = Director::getInstance()->getConsole();
76 static Console::Command commands[] = {
77 {"hello", "This is just a user generated command", [](int fd, const std::string& args) {
78 const char msg[] = "how are you?\nArguments passed: ";
79 send(fd, msg, sizeof(msg),0);
80 send(fd, args.c_str(), args.length(),0);
81 send(fd, "\n",1,0);
82 }},
83 };
84 _console->addCommand(commands[0]);
85}
cocos2d::Console * _console
Definition: ConsoleTest.h:56

引用了 _console.

◆ ~ConsoleCustomCommand()

ConsoleCustomCommand::~ConsoleCustomCommand ( )
protectedvirtual

在文件 ConsoleTest.cpp87 行定义.

88{
89}

成员函数说明

◆ CC_DISALLOW_COPY_AND_ASSIGN()

ConsoleCustomCommand::CC_DISALLOW_COPY_AND_ASSIGN ( ConsoleCustomCommand  )
private

◆ CREATE_FUNC()

ConsoleCustomCommand::CREATE_FUNC ( ConsoleCustomCommand  )

◆ onEnter()

void ConsoleCustomCommand::onEnter ( )
overridevirtual

重载 TestCase .

在文件 ConsoleTest.cpp91 行定义.

92{
94}
virtual void onEnter() override
Definition: BaseTest.cpp:430

引用了 TestCase::onEnter().

+ 函数调用图:

◆ subtitle()

std::string ConsoleCustomCommand::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 ConsoleTest.cpp101 行定义.

102{
103 return "telnet localhost 5678";
104}

◆ title()

std::string ConsoleCustomCommand::title ( ) const
overridevirtual

重载 BaseTestConsole .

在文件 ConsoleTest.cpp96 行定义.

97{
98 return "Console Custom Commands";
99}

类成员变量说明

◆ _console

cocos2d::Console* ConsoleCustomCommand::_console
protected

在文件 ConsoleTest.h56 行定义.

被这些函数引用 ConsoleCustomCommand().


该类的文档由以下文件生成: