PuzzleSDK
SpriteSlice9Test1类 参考

#include <SpriteTest.h>

+ 类 SpriteSlice9Test1 继承关系图:
+ SpriteSlice9Test1 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteSlice9Test1)
 
 SpriteSlice9Test1 ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h806 行定义.

构造及析构函数说明

◆ SpriteSlice9Test1()

SpriteSlice9Test1::SpriteSlice9Test1 ( )

在文件 SpriteTest.cpp5115 行定义.

5116{
5117 SpriteFrameCache::getInstance()->addSpriteFramesWithFile("animations/grossini_family.plist");
5118 SpriteFrameCache::getInstance()->addSpriteFramesWithFile("animations/grossini.plist");
5119
5120 Size s = Director::getInstance()->getWinSize();
5121
5122 for (int i=2; i>0; --i)
5123 {
5124 auto s1 = Sprite::create("Images/grossinis_sister1.png");
5125 addChild(s1);
5126 s1->setPosition(s.width*1/4, s.height*i/3);
5127 s1->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
5128 s1->setContentSize(Size(s1->getContentSize().width, 200.0f));
5129 auto action1 = RepeatForever::create(RotateBy::create(5.0f, 360.0f));
5130 s1->runAction(action1);
5131
5132 //Create reference sprite that's rotating based on there anchor point
5133 auto s2 = Sprite::create("Images/grossinis_sister1.png");
5134 addChild(s2);
5135 s2->setPosition(s.width*2/4, s.height*i/3);
5136 s2->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5137 s2->setContentSize(Size(s2->getContentSize().width, 200.0f));
5138 auto action2 = RepeatForever::create(RotateBy::create(5.0f, 360.0f));
5139 s2->runAction(action2);
5140
5141 //Create reference sprite that's rotating based on there anchor point
5142 auto s3 = Sprite::create("Images/grossinis_sister1.png");
5143 addChild(s3);
5144 s3->setPosition(s.width*3/4, s.height*i/3);
5145 s3->setAnchorPoint(Vec2::ANCHOR_TOP_RIGHT);
5146 s3->setContentSize(Size(s3->getContentSize().width, 200.0f));
5147 auto action3 = RepeatForever::create(RotateBy::create(5.0f, 360.0f));
5148 s3->runAction(action3);
5149
5150 if (i==2) {
5151 s3->setCenterRectNormalized(Rect(0.4f, 0.4f, 0.2f, 0.2f));
5152 s2->setCenterRectNormalized(Rect(0.4f, 0.4f, 0.2f, 0.2f));
5153 s1->setCenterRectNormalized(Rect(0.4f, 0.4f, 0.2f, 0.2f));
5154 }
5155
5156 // "anchor points"
5157 auto point = Sprite::create("Images/r1.png");
5158 point->setScale(0.25f);
5159 point->setPosition( s1->getPosition() );
5160 addChild(point, 10);
5161
5162 auto point2 = Sprite::create("Images/r1.png");
5163 point2->setScale(0.25f);
5164 point2->setPosition(s2->getPosition());
5165 addChild(point2, 10);
5166
5167 auto point3 = Sprite::create("Images/r1.png");
5168 point3->setScale(0.25f);
5169 point3->setPosition(s3->getPosition());
5170 addChild(point3, 10);
5171 }
5172}

成员函数说明

◆ CREATE_FUNC()

SpriteSlice9Test1::CREATE_FUNC ( SpriteSlice9Test1  )

◆ subtitle()

virtual std::string SpriteSlice9Test1::subtitle ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteTest.h812 行定义.

812{ return "Testing Sprite::create()"; };

◆ title()

virtual std::string SpriteSlice9Test1::title ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteTest.h811 行定义.

811{ return "Slice 9 Test #1"; };

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