PuzzleSDK
UIEditBoxTestTextHorizontalAlignment类 参考

#include <UIEditBoxTest.h>

+ 类 UIEditBoxTestTextHorizontalAlignment 继承关系图:
+ UIEditBoxTestTextHorizontalAlignment 的协作图:

Public 成员函数

 CREATE_FUNC (UIEditBoxTestTextHorizontalAlignment)
 
virtual bool init () override
 
- Public 成员函数 继承自 UIScene
 UIScene ()
 
 ~UIScene ()
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 UIScene
cocos2d::Layer * _uiLayer
 
cocos2d::ui::Layout * _widget
 
cocos2d::ui::Text * _sceneTitle
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 UIEditBoxTest.h74 行定义.

成员函数说明

◆ CREATE_FUNC()

UIEditBoxTestTextHorizontalAlignment::CREATE_FUNC ( UIEditBoxTestTextHorizontalAlignment  )

◆ init()

bool UIEditBoxTestTextHorizontalAlignment::init ( )
overridevirtual

重载 UIScene .

在文件 UIEditBoxTest.cpp302 行定义.

302 {
303 if (!UIScene::init()) {
304 return false;
305 }
306
307 const auto glview = Director::getInstance()->getOpenGLView();
308 const auto visibleOrigin = glview->getVisibleOrigin();
309 const auto visibleSize = glview->getVisibleSize();
310 const auto editBoxSize = Size(visibleSize.width - 100, visibleSize.height * 0.1f);
311
312 const auto createEditBox = [this, editBoxSize, visibleOrigin, visibleSize](const std::string& text,
313 const TextHAlignment alignment,
314 const int position_y) {
315 ui::EditBox* editbox = ui::EditBox::create(editBoxSize + Size(0,40), ui::Scale9Sprite::create("extensions/green_edit.png"));
316 editbox->setPosition(Vec2(visibleOrigin.x+visibleSize.width/2-50, (float)position_y));
317 editbox->setFontColor(Color3B::RED);
318 editbox->setPlaceHolder(text.c_str());
319 editbox->setPlaceholderFontColor(Color3B::WHITE);
320 editbox->setPlaceholderFontSize((int)editBoxSize.height/2);
321 editbox->setFontSize((int)editBoxSize.height/2);
322 editbox->setText(text.c_str());
323 editbox->setTextHorizontalAlignment(alignment);
324 editbox->setReturnType(ui::EditBox::KeyboardReturnType::DONE);
325 addChild(editbox);
326 };
327
328 createEditBox("horizontal left text", TextHAlignment::LEFT, (int)(visibleOrigin.y+visibleSize.height*3/4));
329 createEditBox("horizontal center text", TextHAlignment::CENTER, (int)(visibleOrigin.y+visibleSize.height/2));
330 createEditBox("horizontal right text", TextHAlignment::RIGHT, (int)(visibleOrigin.y+visibleSize.height/4));
331
332 return true;
333}
virtual bool init() override
Definition: UIScene.cpp:46

引用了 UIScene::init().

+ 函数调用图:

该类的文档由以下文件生成: