PuzzleSDK
ChipmunkTest.h
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1/****************************************************************************
2 Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
3
4 http://www.cocos2d-x.org
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6 Permission is hereby granted, free of charge, to any person obtaining a copy
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24
25//
26// cocos2d
27//
28#ifndef __CHIPMUNKTEST_H__
29#define __CHIPMUNKTEST_H__
30
31#include "cocos2d.h"
32#include "chipmunk/chipmunk.h"
33#include "../BaseTest.h"
34#include "extensions/cocos-ext.h"
35
36class ChipmunkTest : public TestCase
37{
38public:
40
43 void onEnter() override;
44 void initPhysics();
45 void createResetButton();
46 void reset(cocos2d::Ref* sender);
47
48 void addNewSpriteAtPosition(cocos2d::Vec2 p);
49 void update(float dt) override;
50 void toggleDebugCallback(cocos2d::Ref* sender);
51 void onTouchesEnded(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
52 virtual void onAcceleration(cocos2d::Acceleration* acc, cocos2d::Event* event);
53
54private:
55 cocos2d::Texture2D* _spriteTexture; // weak ref
56#if CC_ENABLE_CHIPMUNK_INTEGRATION
57 cocos2d::extension::PhysicsDebugNode* _debugLayer; // weak ref
58#endif
59 cpSpace* _space; // strong ref
60 cpShape* _walls[4];
61};
62
63DEFINE_TEST_SUITE(ChipmunkTests);
64
65#endif /* __CHIPMUNKACCELTOUCHTEST_H__ */
DEFINE_TEST_SUITE(ChipmunkTests)
void onEnter() override
void addNewSpriteAtPosition(cocos2d::Vec2 p)
void toggleDebugCallback(cocos2d::Ref *sender)
void createResetButton()
void reset(cocos2d::Ref *sender)
cpSpace * _space
Definition: ChipmunkTest.h:59
cpShape * _walls[4]
Definition: ChipmunkTest.h:60
void update(float dt) override
virtual void onAcceleration(cocos2d::Acceleration *acc, cocos2d::Event *event)
CREATE_FUNC(ChipmunkTest)
cocos2d::Texture2D * _spriteTexture
Definition: ChipmunkTest.h:55
void initPhysics()
void onTouchesEnded(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)