28#ifndef __CHIPMUNKTEST_H__
29#define __CHIPMUNKTEST_H__
32#include "chipmunk/chipmunk.h"
33#include "../BaseTest.h"
34#include "extensions/cocos-ext.h"
46 void reset(cocos2d::Ref* sender);
49 void update(
float dt)
override;
51 void onTouchesEnded(
const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
52 virtual void onAcceleration(cocos2d::Acceleration* acc, cocos2d::Event* event);
56#if CC_ENABLE_CHIPMUNK_INTEGRATION
57 cocos2d::extension::PhysicsDebugNode* _debugLayer;
DEFINE_TEST_SUITE(ChipmunkTests)
void addNewSpriteAtPosition(cocos2d::Vec2 p)
void toggleDebugCallback(cocos2d::Ref *sender)
void reset(cocos2d::Ref *sender)
void update(float dt) override
virtual void onAcceleration(cocos2d::Acceleration *acc, cocos2d::Event *event)
CREATE_FUNC(ChipmunkTest)
cocos2d::Texture2D * _spriteTexture
void onTouchesEnded(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)