#include <RenderTextureTest.h>
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| cocos2d::RenderTexture * | _rt |
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◆ SimpleSprite()
| SpriteRenderTextureBug::SimpleSprite::SimpleSprite |
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◆ ~SimpleSprite()
| SpriteRenderTextureBug::SimpleSprite::~SimpleSprite |
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◆ create()
◆ draw()
| void SpriteRenderTextureBug::SimpleSprite::draw |
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cocos2d::Renderer * |
renderer, |
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const cocos2d::Mat4 & |
transform, |
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uint32_t |
flags |
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virtual |
在文件 RenderTextureTest.cpp 第 685 行定义.
689 auto s = Director::getInstance()->getWinSize();
690 _rt = RenderTexture::create(s.width, s.height, backend::PixelFormat::RGBA8888);
693 _rt->beginWithClear(0.0f, 0.0f, 0.0f, 1.0f);
696 Sprite::draw(renderer, transform, flags);
◆ _rt
| cocos2d::RenderTexture* SpriteRenderTextureBug::SimpleSprite::_rt |
该类的文档由以下文件生成:
- /Users/yujizhu/Documents/Git/cocos2d-x-4.0/tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
- /Users/yujizhu/Documents/Git/cocos2d-x-4.0/tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.cpp