5635 Size s = Director::getInstance()->getVisibleSize();
5637 SpriteFrameCache::getInstance()->addSpriteFramesWithFile(
"animations/grossini_family.plist");
5638 SpriteFrameCache::getInstance()->addSpriteFramesWithFile(
"animations/grossini.plist");
5642 auto s1 = Sprite::createWithSpriteFrameName(
"grossinis_sister1.png");
5644 s1->setPosition(s.width/2-s.width/3, s.height*2/3);
5645 s1->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5646 s1->setCenterRectNormalized(Rect(2/3.f, 2/3.f, 1/3.f, 1/3.f));
5647 s1->setFlippedX(
true);
5648 s1->setContentSize(s1->getContentSize()*2);
5650 auto s2 = Sprite::createWithSpriteFrameName(
"grossini.png");
5652 s2->setPosition(s.width*2/4, s.height*2/3);
5653 s2->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5654 s2->setCenterRectNormalized(Rect(1/3.f, 1/3.f, 2/3.f, 2/3.f));
5655 s2->setFlippedX(
true);
5656 s2->setFlippedY(
true);
5657 s2->setContentSize(s2->getContentSize()*2);
5659 auto s3 = Sprite::createWithSpriteFrameName(
"grossinis_sister2.png");
5661 s3->setPosition(s.width/2+s.width/3, s.height*2/3);
5662 s3->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5663 s3->setCenterRectNormalized(Rect(0.1f, 0.1f, 0.8f, 0.8f));
5664 s3->setFlippedY(
true);
5665 s3->setContentSize(s3->getContentSize()*2);
5669 auto s4 = Sprite::createWithSpriteFrameName(
"grossinis_sister1.png");
5671 s4->setPosition(s.width/2-s.width/3, s.height*1/3);
5672 s4->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5673 s4->setCenterRectNormalized(Rect(2/3.f, 2/3.f, 1/3.f, 1/3.f));
5674 s4->setContentSize(s4->getContentSize()*2);
5675 s4->setFlippedX(
true);
5677 auto s5 = Sprite::createWithSpriteFrameName(
"grossini.png");
5679 s5->setPosition(s.width*2/4, s.height*1/3);
5680 s5->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5681 s5->setCenterRectNormalized(Rect(1/3.f, 1/3.f, 2/3.f, 2/3.f));
5682 s5->setContentSize(s5->getContentSize()*2);
5683 s5->setFlippedX(
true);
5684 s5->setFlippedY(
true);
5686 auto s6 = Sprite::createWithSpriteFrameName(
"grossinis_sister2.png");
5688 s6->setPosition(s.width/2+s.width/3, s.height*1/3);
5689 s6->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
5690 s6->setCenterRectNormalized(Rect(0.1f, 0.1f, 0.8f, 0.8f));
5691 s6->setContentSize(s6->getContentSize()*2);
5692 s6->setFlippedY(
true);