PuzzleSDK
NewSpriteTest类 参考

#include <NewRendererTest.h>

+ 类 NewSpriteTest 继承关系图:
+ NewSpriteTest 的协作图:

Public 成员函数

 CREATE_FUNC (NewSpriteTest)
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
void createSpriteTest ()
 
void createNewSpriteTest ()
 
void onTouchesEnded (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Protected 成员函数

 NewSpriteTest ()
 
virtual ~NewSpriteTest ()
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 NewRendererTest.h47 行定义.

构造及析构函数说明

◆ NewSpriteTest()

NewSpriteTest::NewSpriteTest ( )
protected

在文件 NewRendererTest.cpp95 行定义.

96{
97 auto touchListener = EventListenerTouchAllAtOnce::create();
98 touchListener->onTouchesEnded = CC_CALLBACK_2(NewSpriteTest::onTouchesEnded, this);
99
102}
void onTouchesEnded(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
void createNewSpriteTest()

引用了 createNewSpriteTest(), createSpriteTest() , 以及 onTouchesEnded().

+ 函数调用图:

◆ ~NewSpriteTest()

NewSpriteTest::~NewSpriteTest ( )
protectedvirtual

在文件 NewRendererTest.cpp104 行定义.

105{
106
107}

成员函数说明

◆ CREATE_FUNC()

NewSpriteTest::CREATE_FUNC ( NewSpriteTest  )

◆ createNewSpriteTest()

void NewSpriteTest::createNewSpriteTest ( )

在文件 NewRendererTest.cpp140 行定义.

141{
142 Size winSize = Director::getInstance()->getWinSize();
143
144 Sprite* parent = Sprite::create("Images/grossini.png");
145 parent->setPosition(winSize.width*2/3, winSize.height/2);
146 Sprite* child1 = Sprite::create("Images/grossinis_sister1.png");
147 child1->setPosition(0.0f, -20.0f);
148 Sprite* child2 = Sprite::create("Images/grossinis_sister2.png");
149 child2->setPosition(20.0f, -20.0f);
150 Sprite* child3 = Sprite::create("Images/grossinis_sister1.png");
151 child3->setPosition(40.0f, -20.0f);
152 Sprite* child4 = Sprite::create("Images/grossinis_sister2.png");
153 child4->setPosition(60.0f, -20.0f);
154 Sprite* child5 = Sprite::create("Images/grossinis_sister2.png");
155 child5->setPosition(80.0f, -20.0f);
156 Sprite* child6 = Sprite::create("Images/grossinis_sister2.png");
157 child6->setPosition(100.0f, -20.0f);
158 Sprite* child7 = Sprite::create("Images/grossinis_sister2.png");
159 child7->setPosition(120.0f, -20.0f);
160
161 parent->addChild(child1);
162 parent->addChild(child2);
163 parent->addChild(child3);
164 parent->addChild(child4);
165 parent->addChild(child5);
166 parent->addChild(child6);
167 parent->addChild(child7);
168 addChild(parent);
169}

被这些函数引用 NewSpriteTest().

+ 这是这个函数的调用关系图:

◆ createSpriteTest()

void NewSpriteTest::createSpriteTest ( )

在文件 NewRendererTest.cpp109 行定义.

110{
111 Size winSize = Director::getInstance()->getWinSize();
112
113 Sprite* parent = Sprite::create("Images/grossini.png");
114 parent->setPosition(winSize.width/4, winSize.height/2);
115 Sprite* child1 = Sprite::create("Images/grossinis_sister1.png");
116 child1->setPosition(0.0f, -20.0f);
117 Sprite* child2 = Sprite::create("Images/grossinis_sister2.png");
118 child2->setPosition(20.0f, -20.0f);
119 Sprite* child3 = Sprite::create("Images/grossinis_sister1.png");
120 child3->setPosition(40.0f, -20.0f);
121 Sprite* child4 = Sprite::create("Images/grossinis_sister2.png");
122 child4->setPosition(60.0f, -20.0f);
123 Sprite* child5 = Sprite::create("Images/grossinis_sister2.png");
124 child5->setPosition(80.0f, -20.0f);
125 Sprite* child6 = Sprite::create("Images/grossinis_sister2.png");
126 child6->setPosition(100.0f, -20.0f);
127 Sprite* child7 = Sprite::create("Images/grossinis_sister2.png");
128 child7->setPosition(120.0f, -20.0f);
129
130 parent->addChild(child1);
131 parent->addChild(child2);
132 parent->addChild(child3);
133 parent->addChild(child4);
134 parent->addChild(child5);
135 parent->addChild(child6);
136 parent->addChild(child7);
137 addChild(parent);
138}

被这些函数引用 NewSpriteTest().

+ 这是这个函数的调用关系图:

◆ onTouchesEnded()

void NewSpriteTest::onTouchesEnded ( const std::vector< cocos2d::Touch * > &  touches,
cocos2d::Event *  event 
)

在文件 NewRendererTest.cpp171 行定义.

172{
173
174}

被这些函数引用 NewSpriteTest().

+ 这是这个函数的调用关系图:

◆ subtitle()

std::string NewSpriteTest::subtitle ( ) const
overridevirtual

重载 MultiSceneTest .

在文件 NewRendererTest.cpp181 行定义.

182{
183 return "SpriteTest";
184}

◆ title()

std::string NewSpriteTest::title ( ) const
overridevirtual

重载 MultiSceneTest .

在文件 NewRendererTest.cpp176 行定义.

177{
178 return "Renderer";
179}

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