PuzzleSDK
UITextTest类 参考

#include <UITextTest.h>

+ 类 UITextTest 继承关系图:
+ UITextTest 的协作图:

Public 成员函数

 CREATE_FUNC (UITextTest)
 
virtual bool init () override
 
- Public 成员函数 继承自 UIScene
 UIScene ()
 
 ~UIScene ()
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 UIScene
cocos2d::Layer * _uiLayer
 
cocos2d::ui::Layout * _widget
 
cocos2d::ui::Text * _sceneTitle
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 UITextTest.h33 行定义.

成员函数说明

◆ CREATE_FUNC()

UITextTest::CREATE_FUNC ( UITextTest  )

◆ init()

bool UITextTest::init ( )
overridevirtual

重载 UIScene .

在文件 UITextTest.cpp44 行定义.

45{
46 if (UIScene::init())
47 {
48 Size widgetSize = _widget->getContentSize();
49
50 Text* alert = Text::create("Text","fonts/Marker Felt.ttf", 30);
51 alert->setColor(Color3B(159, 168, 176));
52 alert->setPosition(Vec2(widgetSize.width / 2.0f,
53 widgetSize.height / 2.0f
54 - alert->getContentSize().height * 1.75f));
55 _uiLayer->addChild(alert);
56
57 // Create the text
58 Text* text = Text::create("Text", "AmericanTypewriter", 30);
59 text->setPosition(Vec2(widgetSize.width / 2.0f,
60 widgetSize.height / 2.0f
61 + text->getContentSize().height / 4.0f));
62 _uiLayer->addChild(text);
63
64 return true;
65 }
66 return false;
67}
cocos2d::Layer * _uiLayer
Definition: UIScene.h:44
virtual bool init() override
Definition: UIScene.cpp:46
cocos2d::ui::Layout * _widget
Definition: UIScene.h:45

引用了 UIScene::_uiLayer, UIScene::_widget , 以及 UIScene::init().

+ 函数调用图:

该类的文档由以下文件生成: