PuzzleSDK
RegisterAndUnregisterWhileEventHanldingTest类 参考

#include <NewEventDispatcherTest.h>

+ 类 RegisterAndUnregisterWhileEventHanldingTest 继承关系图:
+ RegisterAndUnregisterWhileEventHanldingTest 的协作图:

Public 成员函数

 CREATE_FUNC (RegisterAndUnregisterWhileEventHanldingTest)
 
 RegisterAndUnregisterWhileEventHanldingTest ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 NewEventDispatcherTest.h266 行定义.

构造及析构函数说明

◆ RegisterAndUnregisterWhileEventHanldingTest()

RegisterAndUnregisterWhileEventHanldingTest::RegisterAndUnregisterWhileEventHanldingTest ( )

在文件 NewEventDispatcherTest.cpp1516 行定义.

1517{
1518 Vec2 origin = Director::getInstance()->getVisibleOrigin();
1519 Size size = Director::getInstance()->getVisibleSize();
1520
1521 auto callback1 = [=](DanglingNodePointersTestSprite * sprite)
1522 {
1523 auto callback2 = [](DanglingNodePointersTestSprite * sprite)
1524 {
1525 CCASSERT(false, "This should never get called!");
1526 };
1527
1528 {
1529 AutoreleasePool pool;
1530
1531 auto sprite2 = DanglingNodePointersTestSprite::create(callback2);
1532 sprite2->setTexture("Images/CyanSquare.png");
1533 sprite2->setPosition(origin+Vec2(size.width/2, size.height/2));
1534
1535 addChild(sprite2, 0);
1536 removeChild(sprite2);
1537 }
1538 };
1539
1540 auto sprite1 = DanglingNodePointersTestSprite::create(callback1);
1541 sprite1->setTexture("Images/CyanSquare.png");
1542 sprite1->setPosition(origin+Vec2(size.width/2, size.height/2));
1543 addChild(sprite1, -10);
1544}
static DanglingNodePointersTestSprite * create(const TappedCallback &tappedCallback)

引用了 DanglingNodePointersTestSprite::create().

+ 函数调用图:

成员函数说明

◆ CREATE_FUNC()

RegisterAndUnregisterWhileEventHanldingTest::CREATE_FUNC ( RegisterAndUnregisterWhileEventHanldingTest  )

◆ subtitle()

std::string RegisterAndUnregisterWhileEventHanldingTest::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 NewEventDispatcherTest.cpp1551 行定义.

1552{
1553 return "Tap the square multiple times - should not crash!";
1554}

◆ title()

std::string RegisterAndUnregisterWhileEventHanldingTest::title ( ) const
overridevirtual

重载 EventDispatcherTestDemo .

在文件 NewEventDispatcherTest.cpp1546 行定义.

1547{
1548 return "RegisterAndUnregisterWhileEventHanldingTest";
1549}

该类的文档由以下文件生成: