PuzzleSDK
PauseResumeTargetTest3类 参考

#include <NewEventDispatcherTest.h>

+ 类 PauseResumeTargetTest3 继承关系图:
+ PauseResumeTargetTest3 的协作图:

Public 成员函数

 CREATE_FUNC (PauseResumeTargetTest3)
 
 PauseResumeTargetTest3 ()
 
virtual ~PauseResumeTargetTest3 ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Private 属性

cocos2d::Sprite * _touchableSprite
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 NewEventDispatcherTest.h213 行定义.

构造及析构函数说明

◆ PauseResumeTargetTest3()

PauseResumeTargetTest3::PauseResumeTargetTest3 ( )

在文件 NewEventDispatcherTest.cpp1219 行定义.

1220{
1221 MenuItemFont::getFontSize();
1222 Vec2 origin = Director::getInstance()->getVisibleOrigin();
1223 Size size = Director::getInstance()->getVisibleSize();
1224
1225 _touchableSprite = Sprite::create("Images/CyanSquare.png");
1226 _touchableSprite->setPosition(origin+Vec2(size.width/2, size.height/2) + Vec2(-80.0f, 40.0f));
1227 addChild(_touchableSprite);
1228
1229 auto item = MenuItemFont::create("addListener", [=](Ref* sender){
1230
1231 MenuItemFont* senderItem = static_cast<MenuItemFont*>(sender);
1232 senderItem->setEnabled(false);
1233
1234 auto listener = EventListenerTouchOneByOne::create();
1235 listener->setSwallowTouches(true);
1236
1237 listener->onTouchBegan = [=](Touch* touch, Event* event){
1238 Vec2 locationInNode = _touchableSprite->convertToNodeSpace(touch->getLocation());
1239 Size s = _touchableSprite->getContentSize();
1240 Rect rect = Rect(0, 0, s.width, s.height);
1241
1242 if (rect.containsPoint(locationInNode))
1243 {
1244 log("TouchableSprite: onTouchBegan ...");
1245 _touchableSprite->setColor(Color3B::RED);
1246 return true;
1247 }
1248 return false;
1249 };
1250
1251 listener->onTouchEnded = [this](Touch* touch, Event* event){
1252 log("TouchableSprite: onTouchEnded ...");
1253 _touchableSprite->setColor(Color3B::WHITE);
1254 };
1255
1256 _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, _touchableSprite);
1257 _eventDispatcher->pauseEventListenersForTarget(_touchableSprite);
1258 });
1259
1260 item->setAnchorPoint(Vec2::ANCHOR_MIDDLE_RIGHT);
1261 item->setPosition(VisibleRect::right());
1262
1263 auto menu = Menu::create(item, nullptr);
1264 menu->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
1265 menu->setPosition(Vec2::ZERO);
1266
1267 addChild(menu);
1268}
cocos2d::Sprite * _touchableSprite
static cocos2d::Vec2 right()
Definition: VisibleRect.cpp:51

引用了 _touchableSprite , 以及 VisibleRect::right().

+ 函数调用图:

◆ ~PauseResumeTargetTest3()

PauseResumeTargetTest3::~PauseResumeTargetTest3 ( )
virtual

在文件 NewEventDispatcherTest.cpp1270 行定义.

1271{
1272
1273}

成员函数说明

◆ CREATE_FUNC()

PauseResumeTargetTest3::CREATE_FUNC ( PauseResumeTargetTest3  )

◆ subtitle()

std::string PauseResumeTargetTest3::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 NewEventDispatcherTest.cpp1280 行定义.

1281{
1282 return "Sprite should not be touchable";
1283}

◆ title()

std::string PauseResumeTargetTest3::title ( ) const
overridevirtual

重载 EventDispatcherTestDemo .

在文件 NewEventDispatcherTest.cpp1275 行定义.

1276{
1277 return "PauseResumeTargetTest3";
1278}

类成员变量说明

◆ _touchableSprite

cocos2d::Sprite* PauseResumeTargetTest3::_touchableSprite
private

在文件 NewEventDispatcherTest.h224 行定义.

被这些函数引用 PauseResumeTargetTest3().


该类的文档由以下文件生成: