PuzzleSDK
UIScrollViewNestTest类 参考

#include <UIScrollViewTest.h>

+ 类 UIScrollViewNestTest 继承关系图:
+ UIScrollViewNestTest 的协作图:

Public 成员函数

 CREATE_FUNC (UIScrollViewNestTest)
 
 UIScrollViewNestTest ()
 
 ~UIScrollViewNestTest ()
 
virtual bool init () override
 
- Public 成员函数 继承自 UIScene
 UIScene ()
 
 ~UIScene ()
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

Protected 属性

cocos2d::ui::Text * _displayValueLabel
 
- Protected 属性 继承自 UIScene
cocos2d::Layer * _uiLayer
 
cocos2d::ui::Layout * _widget
 
cocos2d::ui::Text * _sceneTitle
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 UIScrollViewTest.h103 行定义.

构造及析构函数说明

◆ UIScrollViewNestTest()

UIScrollViewNestTest::UIScrollViewNestTest ( )

在文件 UIScrollViewTest.cpp388 行定义.

389: _displayValueLabel(nullptr)
390{
391}
cocos2d::ui::Text * _displayValueLabel

◆ ~UIScrollViewNestTest()

UIScrollViewNestTest::~UIScrollViewNestTest ( )

在文件 UIScrollViewTest.cpp393 行定义.

394{
395}

成员函数说明

◆ CREATE_FUNC()

UIScrollViewNestTest::CREATE_FUNC ( UIScrollViewNestTest  )

◆ init()

bool UIScrollViewNestTest::init ( )
overridevirtual

重载 UIScene .

在文件 UIScrollViewTest.cpp397 行定义.

398{
399 if (UIScene::init())
400 {
401 Size widgetSize = _widget->getContentSize();
402
403 // Add a label in which the scrollview alert will be displayed
404 _displayValueLabel = Text::create("Move by vertical direction", "fonts/Marker Felt.ttf", 32);
405 _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
406 _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f,
407 widgetSize.height / 2.0f + _displayValueLabel->getContentSize().height * 1.5f));
408 _uiLayer->addChild(_displayValueLabel);
409
410 // Add the alert
411 Text* alert = Text::create("ScrollView vertical", "fonts/Marker Felt.ttf", 30);
412 alert->setColor(Color3B(159, 168, 176));
413 alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 3.075f));
414 _uiLayer->addChild(alert);
415
416 Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
417
418 Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel"));
419
420 // Create the scrollview by vertical
421 ui::ScrollView* scrollView = ui::ScrollView::create();
422 scrollView->setContentSize(Size(280.0f, 150.0f));
423 scrollView->setDirection(ui::ScrollView::Direction::VERTICAL);
424 scrollView->setScrollBarPositionFromCorner(Vec2(4, 4));
425 Size backgroundSize = background->getContentSize();
426 scrollView->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f +
427 (backgroundSize.width - scrollView->getContentSize().width) / 2.0f,
428 (widgetSize.height - backgroundSize.height) / 2.0f +
429 (backgroundSize.height - scrollView->getContentSize().height) / 2.0f));
430 scrollView->setScrollBarPositionFromCornerForVertical(Vec2(scrollView->getContentSize().width - 4, 4.0f));
431 scrollView->setScrollBarColor(Color3B::BLUE);
432 _uiLayer->addChild(scrollView);
433
434 ImageView* imageView = ImageView::create("cocosui/ccicon.png");
435
436 float innerWidth = scrollView->getContentSize().width;
437 float innerHeight = scrollView->getContentSize().height + imageView->getContentSize().height;
438
439 scrollView->setInnerContainerSize(Size(innerWidth, innerHeight));
440
441 Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
442 button->setPosition(Vec2(innerWidth / 2.0f, scrollView->getInnerContainerSize().height - button->getContentSize().height / 2.0f));
443 scrollView->addChild(button);
444
445 Button* titleButton = Button::create("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png");
446 titleButton->setTitleText("Title Button");
447 titleButton->setPosition(Vec2(innerWidth / 2.0f, button->getBottomBoundary() - button->getContentSize().height));
448 scrollView->addChild(titleButton);
449
450 Button* button_scale9 = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png");
451 button_scale9->setScale9Enabled(true);
452 button_scale9->setContentSize(Size(100.0f, button_scale9->getVirtualRendererSize().height));
453 button_scale9->setPosition(Vec2(innerWidth / 2.0f, titleButton->getBottomBoundary() - titleButton->getContentSize().height));
454 scrollView->addChild(button_scale9);
455
456 imageView->setPosition(Vec2(innerWidth / 2.0f, imageView->getContentSize().height / 2.0f));
457 scrollView->addChild(imageView);
458
459
460
461 // Create the scrollview by both
462 ui::ScrollView* sc = ui::ScrollView::create();
463 sc->setBackGroundColor(Color3B::GREEN);
464 sc->setBackGroundColorType(Layout::BackGroundColorType::SOLID);
465 sc->setBounceEnabled(true);
466 sc->setDirection(ui::ScrollView::Direction::BOTH);
467 sc->setInnerContainerSize(Size(480.0f, 320.0f));
468 sc->setContentSize(Size(100.0f,100.0f));
469 sc->setPropagateTouchEvents(false);
470 sc->setPosition(Vec2(180.0f,100.0f));
471 sc->scrollToPercentBothDirection(Vec2(50.0f, 50.0f), 1, true);
472 sc->setScrollBarPositionFromCorner(Vec2(4.0f, 4.0f));
473 ImageView* iv = ImageView::create("cocosui/Hello.png");
474 iv->setPosition(Vec2(240.0f, 160.0f));
475 sc->addChild(iv);
476
477
478 scrollView->addChild(sc);
479
480 return true;
481 }
482
483 return false;
484}
cocos2d::Layer * _uiLayer
Definition: UIScene.h:44
virtual bool init() override
Definition: UIScene.cpp:46
cocos2d::ui::Layout * _widget
Definition: UIScene.h:45

引用了 _displayValueLabel, UIScene::_uiLayer, UIScene::_widget , 以及 UIScene::init().

+ 函数调用图:

类成员变量说明

◆ _displayValueLabel

cocos2d::ui::Text* UIScrollViewNestTest::_displayValueLabel
protected

在文件 UIScrollViewTest.h114 行定义.

被这些函数引用 init().


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