PuzzleSDK
PauseTest类 参考

#include <ActionManagerTest.h>

+ 类 PauseTest 继承关系图:
+ PauseTest 的协作图:

Public 成员函数

 CREATE_FUNC (PauseTest)
 
virtual std::string subtitle () const override
 
virtual void onEnter () override
 
void unpause (float dt)
 
- Public 成员函数 继承自 ActionManagerTest
 ActionManagerTest ()
 
 ~ActionManagerTest ()
 
virtual std::string title () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 ActionManagerTest
cocos2d::TextureAtlas * _atlas
 
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 ActionManagerTest.h67 行定义.

成员函数说明

◆ CREATE_FUNC()

PauseTest::CREATE_FUNC ( PauseTest  )

◆ onEnter()

void PauseTest::onEnter ( )
overridevirtual

重载 TestCase .

在文件 ActionManagerTest.cpp153 行定义.

154{
155 //
156 // This test MUST be done in 'onEnter' and not on 'init'
157 // otherwise the paused action will be resumed at 'onEnter' time
158 //
160
161
162 auto l = Label::createWithTTF("After 5 seconds grossini should move", "fonts/Thonburi.ttf", 16.0f);
163 addChild(l);
164 l->setPosition(VisibleRect::center().x, VisibleRect::top().y-75);
165
166
167 //
168 // Also, this test MUST be done, after [super onEnter]
169 //
170 auto grossini = Sprite::create(s_pathGrossini);
171 addChild(grossini, 0, kTagGrossini);
172 grossini->setPosition(VisibleRect::center() );
173
174 auto action = MoveBy::create(1, Vec2(150.0f,0.0f));
175
176 auto director = Director::getInstance();
177 director->getActionManager()->addAction(action, grossini, true);
178
179 schedule( CC_SCHEDULE_SELECTOR(PauseTest::unpause), 3);
180}
@ kTagGrossini
void unpause(float dt)
virtual void onEnter() override
Definition: BaseTest.cpp:430
static cocos2d::Vec2 top()
Definition: VisibleRect.cpp:57
static cocos2d::Vec2 center()
Definition: VisibleRect.cpp:69
static const char s_pathGrossini[]
Definition: testResource.h:28

引用了 VisibleRect::center(), kTagGrossini, TestCase::onEnter(), s_pathGrossini, VisibleRect::top() , 以及 unpause().

+ 函数调用图:

◆ subtitle()

std::string PauseTest::subtitle ( ) const
overridevirtual

重载 ActionManagerTest .

在文件 ActionManagerTest.cpp190 行定义.

191{
192 return "Pause Test";
193}

◆ unpause()

void PauseTest::unpause ( float  dt)

在文件 ActionManagerTest.cpp182 行定义.

183{
184 unschedule( CC_SCHEDULE_SELECTOR(PauseTest::unpause) );
185 auto node = getChildByTag( kTagGrossini );
186 auto director = Director::getInstance();
187 director->getActionManager()->resumeTarget(node);
188}

引用了 kTagGrossini , 以及 unpause().

被这些函数引用 onEnter() , 以及 unpause().

+ 函数调用图:
+ 这是这个函数的调用关系图:

该类的文档由以下文件生成: