PuzzleSDK
Sprite3DClippingTest类 参考

Clipping Sprite3D 更多...

#include <Sprite3DTest.h>

+ 类 Sprite3DClippingTest 继承关系图:
+ Sprite3DClippingTest 的协作图:

Public 成员函数

 CREATE_FUNC (Sprite3DClippingTest)
 
 Sprite3DClippingTest ()
 
 ~Sprite3DClippingTest ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 Sprite3DTestDemo
virtual ~Sprite3DTestDemo ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

Clipping Sprite3D

在文件 Sprite3DTest.h510 行定义.

构造及析构函数说明

◆ Sprite3DClippingTest()

Sprite3DClippingTest::Sprite3DClippingTest ( )

在文件 Sprite3DTest.cpp2245 行定义.

2246{
2247 auto size = Director::getInstance()->getWinSize();
2248 auto stencil = Sprite::create("Images/close.png");
2249 auto clipSprite3D = ClippingNode::create();
2250 clipSprite3D->setStencil(stencil);
2251 this->addChild(clipSprite3D);
2252 clipSprite3D->setScale(3.0f);
2253
2254 auto sprite3D = Sprite3D::create("Sprite3DTest/orc.c3b");
2255 sprite3D->setScale(1.0f);
2256 sprite3D->setRotation3D(Vec3(0.0f, 180.0f, 0.0f));
2257 clipSprite3D->addChild(sprite3D);//5
2258
2259 clipSprite3D->setPosition(Vec2(size.width / 2, size.height / 2));
2260
2261 auto seq = Sequence::create(ScaleTo::create(2.f, 3), ScaleTo::create(2.f, 0.5f), NULL);
2262 sprite3D->runAction(RepeatForever::create(seq));
2263 auto animation = Animation3D::create("Sprite3DTest/orc.c3b");
2264 auto animate = Animate3D::create(animation);
2265 sprite3D->runAction(RepeatForever::create(animate));
2266 sprite3D->setForce2DQueue(true);
2267}

◆ ~Sprite3DClippingTest()

Sprite3DClippingTest::~Sprite3DClippingTest ( )

在文件 Sprite3DTest.cpp2269 行定义.

2270{
2271
2272}

成员函数说明

◆ CREATE_FUNC()

Sprite3DClippingTest::CREATE_FUNC ( Sprite3DClippingTest  )

◆ subtitle()

std::string Sprite3DClippingTest::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 Sprite3DTest.cpp2279 行定义.

2280{
2281 return "";
2282}

◆ title()

std::string Sprite3DClippingTest::title ( ) const
overridevirtual

重载 Sprite3DTestDemo .

在文件 Sprite3DTest.cpp2274 行定义.

2275{
2276 return "Sprite3D Clipping Test";
2277}

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