PuzzleSDK
ParallaxParticle类 参考

#include <ParticleTest.h>

+ 类 ParallaxParticle 继承关系图:
+ ParallaxParticle 的协作图:

Public 成员函数

 CREATE_FUNC (ParallaxParticle)
 
virtual void onEnter () override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 ParticleDemo
 ~ParticleDemo ()
 
virtual std::string title () const override
 
void toggleCallback (cocos2d::Ref *sender)
 
void onTouchesBegan (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
void onTouchesMoved (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
void onTouchesEnded (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
virtual void update (float dt) override
 
void setEmitterPosition ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 ParticleDemo
cocos2d::ParticleSystemQuad * _emitter
 
cocos2d::Sprite * _background
 
cocos2d::LayerColor * _color
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 ParticleTest.h177 行定义.

成员函数说明

◆ CREATE_FUNC()

ParallaxParticle::CREATE_FUNC ( ParallaxParticle  )

◆ onEnter()

void ParallaxParticle::onEnter ( )
overridevirtual

重载 ParticleDemo .

在文件 ParticleTest.cpp646 行定义.

647{
649
650 _background->getParent()->removeChild(_background, true);
651 _background = nullptr;
652
653 auto p = ParallaxNode::create();
654 addChild(p, 5);
655
656 auto p1 = Sprite::create(s_back3);
657 auto p2 = Sprite::create(s_back3);
658
659 p->addChild( p1, 1, Vec2(0.5f,1.0f), Vec2(0.0f,250.0f) );
660 p->addChild(p2, 2, Vec2(1.5f,1.0f), Vec2(0.0f,50.0f) );
661
662 _emitter = ParticleFlower::create();
663 _emitter->retain();
664 _emitter->setTexture( Director::getInstance()->getTextureCache()->addImage(s_fire) );
665
666 p1->addChild(_emitter, 10);
667 _emitter->setPosition( Vec2(250,200) );
668
669 auto par = ParticleSun::create();
670 p2->addChild(par, 10);
671 par->setTexture( Director::getInstance()->getTextureCache()->addImage(s_fire) );
672
673 auto move = MoveBy::create(4, Vec2(300.0f,0.0f));
674 auto move_back = move->reverse();
675 auto seq = Sequence::create( move, move_back, nullptr);
676 p->runAction(RepeatForever::create(seq));
677}
cocos2d::Sprite * _background
Definition: ParticleTest.h:36
virtual void onEnter() override
cocos2d::ParticleSystemQuad * _emitter
Definition: ParticleTest.h:35
static const char s_fire[]
Definition: testResource.h:44
static const char s_back3[]
Definition: testResource.h:41

引用了 ParticleDemo::_background, ParticleDemo::_emitter, ParticleDemo::onEnter(), s_back3 , 以及 s_fire.

+ 函数调用图:

◆ subtitle()

std::string ParallaxParticle::subtitle ( ) const
overridevirtual

重载 ParticleDemo .

在文件 ParticleTest.cpp679 行定义.

680{
681 return "Parallax + Particles";
682}

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