PuzzleSDK
UIButtonNormalDefaultTest类 参考

#include <UIButtonTest.h>

+ 类 UIButtonNormalDefaultTest 继承关系图:
+ UIButtonNormalDefaultTest 的协作图:

Public 成员函数

 CREATE_FUNC (UIButtonNormalDefaultTest)
 
 UIButtonNormalDefaultTest ()
 
 ~UIButtonNormalDefaultTest ()
 
virtual bool init () override
 
- Public 成员函数 继承自 UIScene
 UIScene ()
 
 ~UIScene ()
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

Protected 属性

cocos2d::ui::Text * _displayValueLabel
 
- Protected 属性 继承自 UIScene
cocos2d::Layer * _uiLayer
 
cocos2d::ui::Layout * _widget
 
cocos2d::ui::Text * _sceneTitle
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 UIButtonTest.h211 行定义.

构造及析构函数说明

◆ UIButtonNormalDefaultTest()

UIButtonNormalDefaultTest::UIButtonNormalDefaultTest ( )

在文件 UIButtonTest.cpp968 行定义.

969: _displayValueLabel(nullptr)
970{
971
972}
cocos2d::ui::Text * _displayValueLabel
Definition: UIButtonTest.h:222

◆ ~UIButtonNormalDefaultTest()

UIButtonNormalDefaultTest::~UIButtonNormalDefaultTest ( )

在文件 UIButtonTest.cpp974 行定义.

975{
976}

成员函数说明

◆ CREATE_FUNC()

UIButtonNormalDefaultTest::CREATE_FUNC ( UIButtonNormalDefaultTest  )

◆ init()

bool UIButtonNormalDefaultTest::init ( )
overridevirtual

重载 UIScene .

在文件 UIButtonTest.cpp978 行定义.

979{
980 if (UIScene::init())
981 {
982 Size widgetSize = _widget->getContentSize();
983
984 // Add a label in which the button events will be displayed
985 _displayValueLabel = Text::create("", "fonts/Marker Felt.ttf",32);
986 _displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
987 _displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
988 _uiLayer->addChild(_displayValueLabel);
989
990 // Add the alert
991 Text* alert = Text::create("Button should scale when clicked","fonts/Marker Felt.ttf",20);
992 alert->setColor(Color3B(159, 168, 176));
993
994 alert->setPosition(Vec2(widgetSize.width / 2.0f,
995 widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f));
996
997 _uiLayer->addChild(alert);
998
999 // Create the button
1000 Button* button = Button::create("cocosui/animationbuttonnormal.png");
1001 button->setPosition(Vec2(widgetSize.width / 2.0f - 80, widgetSize.height / 2.0f + 40));
1002 button->setZoomScale(0.4f);
1003 button->setPressedActionEnabled(true);
1004 _uiLayer->addChild(button);
1005
1006 // Create the button
1007 Button* buttonScale9 = Button::create("cocosui/button.png");
1008 // open scale9 render
1009 buttonScale9->setScale9Enabled(true);
1010 buttonScale9->setPosition(Vec2(widgetSize.width / 2.0f + 50, widgetSize.height / 2.0f + 40));
1011 buttonScale9->setContentSize(Size(150.0f, 70.0f));
1012 buttonScale9->setPressedActionEnabled(true);
1013 _uiLayer->addChild(buttonScale9);
1014
1015
1016
1017
1018 return true;
1019 }
1020 return false;
1021}
cocos2d::Layer * _uiLayer
Definition: UIScene.h:44
virtual bool init() override
Definition: UIScene.cpp:46
cocos2d::ui::Layout * _widget
Definition: UIScene.h:45

引用了 _displayValueLabel, UIScene::_uiLayer, UIScene::_widget , 以及 UIScene::init().

+ 函数调用图:

类成员变量说明

◆ _displayValueLabel

cocos2d::ui::Text* UIButtonNormalDefaultTest::_displayValueLabel
protected

在文件 UIButtonTest.h222 行定义.

被这些函数引用 init().


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