153 auto s = Director::getInstance()->getWinSize();
155 auto to1 = Sequence::createWithTwoActions(ProgressTo::create(2, 100), ProgressTo::create(0, 0));
156 auto to2 = Sequence::createWithTwoActions(ProgressTo::create(2, 100), ProgressTo::create(0, 0));
158 auto left = ProgressTimer::create(Sprite::create(
s_pathSister1));
159 left->setType(ProgressTimer::Type::BAR);
162 left->setMidpoint(Vec2(0.0f,0.0f));
164 left->setBarChangeRate(Vec2(0.0f, 1.0f));
166 left->setPosition(100, s.height/2);
167 left->runAction( RepeatForever::create(to1));
169 auto right = ProgressTimer::create(Sprite::create(
s_pathSister2));
170 right->setType(ProgressTimer::Type::BAR);
172 right->setMidpoint(Vec2(0, 1));
174 right->setBarChangeRate(Vec2(0, 1));
176 right->setPosition(s.width-100, s.height/2);
177 right->runAction( RepeatForever::create(to2));
virtual void onEnter() override
static const char s_pathSister1[]
static const char s_pathSister2[]