PuzzleSDK
AudioIssue11143Test类 参考

#include <NewAudioEngineTest.h>

+ 类 AudioIssue11143Test 继承关系图:
+ AudioIssue11143Test 的协作图:

Public 成员函数

 CREATE_FUNC (AudioIssue11143Test)
 
virtual bool init () override
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 AudioEngineTestDemo
 AudioEngineTestDemo ()
 
virtual void onExit () override
 
virtual void onBackCallback (cocos2d::Ref *sender) override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 AudioEngineTestDemo
std::shared_ptr< bool > _isDestroyed
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 NewAudioEngineTest.h177 行定义.

成员函数说明

◆ CREATE_FUNC()

AudioIssue11143Test::CREATE_FUNC ( AudioIssue11143Test  )

◆ init()

bool AudioIssue11143Test::init ( )
overridevirtual

在文件 NewAudioEngineTest.cpp711 行定义.

712{
713 if (AudioEngineTestDemo::init())
714 {
715 auto& layerSize = this->getContentSize();
716
717 auto playItem = TextButton::create("play", [](TextButton* button){
718 AudioEngine::play2d("audio/SoundEffectsFX009/FX082.mp3", true);
719 AudioEngine::stopAll();
720
721 auto audioId = AudioEngine::play2d("audio/SoundEffectsFX009/FX082.mp3", true);
722 char key[100] = {0};
723 sprintf(key, "play another sound %d", audioId);
724 button->scheduleOnce([audioId](float dt){
725 AudioEngine::stop(audioId);
726 AudioEngine::play2d("audio/SoundEffectsFX009/FX083.mp3");
727 }, 0.3f, key);
728
729 });
730 playItem->setPosition(layerSize.width * 0.5f, layerSize.height * 0.5f);
731 addChild(playItem);
732
733 return true;
734 }
735
736 return false;
737}

◆ subtitle()

std::string AudioIssue11143Test::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 NewAudioEngineTest.cpp744 行定义.

745{
746 return "2 seconds after first sound play,you should hear another sound.";
747}

◆ title()

std::string AudioIssue11143Test::title ( ) const
overridevirtual

重载 AudioEngineTestDemo .

在文件 NewAudioEngineTest.cpp739 行定义.

740{
741 return "Test for issue 11143";
742}

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