PuzzleSDK
LabelKeyboardEventTest类 参考

#include <NewEventDispatcherTest.h>

+ 类 LabelKeyboardEventTest 继承关系图:
+ LabelKeyboardEventTest 的协作图:

Public 成员函数

 CREATE_FUNC (LabelKeyboardEventTest)
 
virtual void onEnter () override
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 NewEventDispatcherTest.h88 行定义.

成员函数说明

◆ CREATE_FUNC()

LabelKeyboardEventTest::CREATE_FUNC ( LabelKeyboardEventTest  )

◆ onEnter()

void LabelKeyboardEventTest::onEnter ( )
overridevirtual

重载 TestCase .

在文件 NewEventDispatcherTest.cpp462 行定义.

463{
465
466 Vec2 origin = Director::getInstance()->getVisibleOrigin();
467 Size size = Director::getInstance()->getVisibleSize();
468
469 auto statusLabel = Label::createWithSystemFont("No keyboard event received!", "", 20);
470 statusLabel->setPosition(origin + Vec2(size.width/2, size.height/2));
471 addChild(statusLabel);
472
473 auto listener = EventListenerKeyboard::create();
474 listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){
475 char buf[100] = {0};
476 sprintf(buf, "Key %d was pressed!", (int)keyCode);
477 auto label = static_cast<Label*>(event->getCurrentTarget());
478 label->setString(buf);
479 };
480
481 listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){
482 char buf[100] = {0};
483 sprintf(buf, "Key %d was released!", (int)keyCode);
484 auto label = static_cast<Label*>(event->getCurrentTarget());
485 label->setString(buf);
486 };
487
488 _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, statusLabel);
489}
virtual void onEnter() override
Definition: BaseTest.cpp:430

引用了 TestCase::onEnter().

+ 函数调用图:

◆ subtitle()

std::string LabelKeyboardEventTest::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 NewEventDispatcherTest.cpp496 行定义.

497{
498 return "Please click keyboard\n(Only available on Desktop, Android\nand Windows Universal Apps)";
499}

◆ title()

std::string LabelKeyboardEventTest::title ( ) const
overridevirtual

重载 EventDispatcherTestDemo .

在文件 NewEventDispatcherTest.cpp491 行定义.

492{
493 return "Label Receives Keyboard Event";
494}

该类的文档由以下文件生成: