PuzzleSDK
CurrentLanguageTest类 参考

#include <CurrentLanguageTest.h>

+ 类 CurrentLanguageTest 继承关系图:
+ CurrentLanguageTest 的协作图:

Public 成员函数

 CREATE_FUNC (CurrentLanguageTest)
 
 CurrentLanguageTest ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 CurrentLanguageTest.h33 行定义.

构造及析构函数说明

◆ CurrentLanguageTest()

CurrentLanguageTest::CurrentLanguageTest ( )

在文件 CurrentLanguageTest.cpp34 行定义.

35{
36 auto label = Label::createWithTTF("Current language Test", "fonts/arial.ttf", 28);
37 addChild(label, 0);
38 label->setPosition(VisibleRect::center().x, VisibleRect::top().y-50);
39
40 auto labelLanguage = Label::createWithTTF("", "fonts/arial.ttf", 20);
41 labelLanguage->setPosition(VisibleRect::center());
42
43 auto labelLanguageCode = Label::createWithTTF("", "fonts/arial.ttf", 20);
44 labelLanguageCode->setPosition(VisibleRect::center().x, VisibleRect::center().y-50);
45
46 const char* currentLanguageCode = Application::getInstance()->getCurrentLanguageCode();
47
48 labelLanguageCode->setString(currentLanguageCode);
49
50 LanguageType currentLanguageType = Application::getInstance()->getCurrentLanguage();
51 switch (currentLanguageType)
52 {
53 case LanguageType::ENGLISH:
54 labelLanguage->setString("current language is English");
55 break;
56 case LanguageType::CHINESE:
57 labelLanguage->setString("current language is Chinese");
58 break;
59 case LanguageType::FRENCH:
60 labelLanguage->setString("current language is French");
61 break;
62 case LanguageType::GERMAN:
63 labelLanguage->setString("current language is German");
64 break;
65 case LanguageType::ITALIAN:
66 labelLanguage->setString("current language is Italian");
67 break;
68 case LanguageType::RUSSIAN:
69 labelLanguage->setString("current language is Russian");
70 break;
71 case LanguageType::SPANISH:
72 labelLanguage->setString("current language is Spanish");
73 break;
74 case LanguageType::KOREAN:
75 labelLanguage->setString("current language is Korean");
76 break;
77 case LanguageType::JAPANESE:
78 labelLanguage->setString("current language is Japanese");
79 break;
80 case LanguageType::HUNGARIAN:
81 labelLanguage->setString("current language is Hungarian");
82 break;
83 case LanguageType::PORTUGUESE:
84 labelLanguage->setString("current language is Portuguese");
85 break;
86 case LanguageType::ARABIC:
87 labelLanguage->setString("current language is Arabic");
88 break;
89 case LanguageType::NORWEGIAN:
90 labelLanguage->setString("current language is Norwegian");
91 break;
92 case LanguageType::POLISH:
93 labelLanguage->setString("current language is Polish");
94 break;
95 case LanguageType::DUTCH:
96 labelLanguage->setString("current language is Polish");
97 break;
98 default:
99 CCASSERT(false, "Invalid language type.");
100 break;
101 }
102
103 addChild(labelLanguage);
104 addChild(labelLanguageCode);
105}
static cocos2d::Vec2 top()
Definition: VisibleRect.cpp:57
static cocos2d::Vec2 center()
Definition: VisibleRect.cpp:69

引用了 VisibleRect::center() , 以及 VisibleRect::top().

+ 函数调用图:

成员函数说明

◆ CREATE_FUNC()

CurrentLanguageTest::CREATE_FUNC ( CurrentLanguageTest  )

该类的文档由以下文件生成: