PuzzleSDK
SpriteFrameCacheLoadMultipleTimes类 参考

#include <SpriteFrameCacheTest.h>

+ 类 SpriteFrameCacheLoadMultipleTimes 继承关系图:
+ SpriteFrameCacheLoadMultipleTimes 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteFrameCacheLoadMultipleTimes)
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
 SpriteFrameCacheLoadMultipleTimes ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Private 成员函数

void loadSpriteFrames (const std::string &file, cocos2d::backend::PixelFormat expectedFormat)
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteFrameCacheTest.h50 行定义.

构造及析构函数说明

◆ SpriteFrameCacheLoadMultipleTimes()

SpriteFrameCacheLoadMultipleTimes::SpriteFrameCacheLoadMultipleTimes ( )

在文件 SpriteFrameCacheTest.cpp95 行定义.

96{
97 const Size screenSize = Director::getInstance()->getWinSize();
98
99 // load atlas definition with specified PixelFormat and check that it matches to expected format
100 loadSpriteFrames("Images/sprite_frames_test/test_RGBA8888.plist", backend::PixelFormat::RGBA8888);
101 loadSpriteFrames("Images/sprite_frames_test/test_RGBA8888.plist", backend::PixelFormat::RGBA8888);
102 loadSpriteFrames("Images/sprite_frames_test/test_RGBA8888.plist", backend::PixelFormat::RGBA8888);
103 loadSpriteFrames("Images/sprite_frames_test/test_RGBA8888.plist", backend::PixelFormat::RGBA8888);
104
105}
void loadSpriteFrames(const std::string &file, cocos2d::backend::PixelFormat expectedFormat)

引用了 loadSpriteFrames().

+ 函数调用图:

成员函数说明

◆ CREATE_FUNC()

SpriteFrameCacheLoadMultipleTimes::CREATE_FUNC ( SpriteFrameCacheLoadMultipleTimes  )

◆ loadSpriteFrames()

void SpriteFrameCacheLoadMultipleTimes::loadSpriteFrames ( const std::string &  file,
cocos2d::backend::PixelFormat  expectedFormat 
)
private

在文件 SpriteFrameCacheTest.cpp107 行定义.

108{
109 SpriteFrameCache::getInstance()->addSpriteFramesWithFile(file);
110 SpriteFrame *spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName("grossini.png");
111 Texture2D *texture = spriteFrame->getTexture();
112 CC_ASSERT(texture->getPixelFormat() == expectedFormat);
113
114 SpriteFrameCache::getInstance()->removeSpriteFrameByName("grossini.png");
115 Director::getInstance()->getTextureCache()->removeTexture(texture);
116}

被这些函数引用 SpriteFrameCacheLoadMultipleTimes().

+ 这是这个函数的调用关系图:

◆ subtitle()

virtual std::string SpriteFrameCacheLoadMultipleTimes::subtitle ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteFrameCacheTest.h56 行定义.

56{ return "It shouldn't crash"; }

◆ title()

virtual std::string SpriteFrameCacheLoadMultipleTimes::title ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteFrameCacheTest.h55 行定义.

55{ return "Load same plist multiple times"; }

该类的文档由以下文件生成: