PuzzleSDK
ParticleAutoBatching类 参考

#include <ParticleTest.h>

+ 类 ParticleAutoBatching 继承关系图:
+ ParticleAutoBatching 的协作图:

Public 成员函数

 CREATE_FUNC (ParticleAutoBatching)
 
virtual void onEnter () override
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 ParticleDemo
 ~ParticleDemo ()
 
void toggleCallback (cocos2d::Ref *sender)
 
void onTouchesBegan (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
void onTouchesMoved (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
void onTouchesEnded (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
virtual void update (float dt) override
 
void setEmitterPosition ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 ParticleDemo
cocos2d::ParticleSystemQuad * _emitter
 
cocos2d::Sprite * _background
 
cocos2d::LayerColor * _color
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 ParticleTest.h381 行定义.

成员函数说明

◆ CREATE_FUNC()

ParticleAutoBatching::CREATE_FUNC ( ParticleAutoBatching  )

◆ onEnter()

void ParticleAutoBatching::onEnter ( )
overridevirtual

重载 ParticleDemo .

在文件 ParticleTest.cpp1980 行定义.

1981{
1983
1984 _color->setColor(Color3B::BLACK);
1985 this->removeChild(_background, true);
1986 _background = nullptr;
1987
1988 Size s = Director::getInstance()->getWinSize();
1989
1990 for(int i=0; i<10; i++) {
1991 auto particle = ParticleSystemQuad::create("Particles/SmallSun.plist");
1992 particle->setTotalParticles(100);
1993 particle->setPosition(Vec2(i*s.width/11, s.height/2));
1994 this->addChild(particle ,10);
1995 }
1996}
cocos2d::Sprite * _background
Definition: ParticleTest.h:36
virtual void onEnter() override
cocos2d::LayerColor * _color
Definition: ParticleTest.h:37

引用了 ParticleDemo::_background, ParticleDemo::_color , 以及 ParticleDemo::onEnter().

+ 函数调用图:

◆ subtitle()

std::string ParticleAutoBatching::subtitle ( ) const
overridevirtual

重载 ParticleDemo .

在文件 ParticleTest.cpp2003 行定义.

2004{
2005 return "All 10 particles should be drawin in one batch";
2006}

◆ title()

std::string ParticleAutoBatching::title ( ) const
overridevirtual

重载 ParticleDemo .

在文件 ParticleTest.cpp1998 行定义.

1999{
2000 return "AutoBatching";
2001}

该类的文档由以下文件生成: