183 auto s = Director::getInstance()->getWinSize();
184 auto layer1 = LayerColor::create(Color4B(192, 0, 0, 255), s.width, s.height/2);
185 layer1->setCascadeColorEnabled(
false);
186 layer1->setCascadeOpacityEnabled(
false);
188 layer1->setPosition( Vec2(0.0f, s.height/2));
190 auto sister1 = Sprite::create(
"Images/grossinis_sister1.png");
191 auto sister2 = Sprite::create(
"Images/grossinis_sister2.png");
192 auto label = Label::createWithBMFont(
"fonts/bitmapFontTest.fnt",
"Test");
194 layer1->addChild(sister1);
195 layer1->addChild(sister2);
196 layer1->addChild(label);
199 sister1->setPosition( Vec2( s.width*1/3, 0.0f));
200 sister2->setPosition( Vec2( s.width*2/3, 0.0f));
201 label->setPosition( Vec2( s.width/2, 0.0f));
204 RepeatForever::create(
206 FadeTo::create(4, 0),
207 FadeTo::create(4, 255),
208 DelayTime::create(1),
212 RepeatForever::create(
214 FadeTo::create(2, 0),
215 FadeTo::create(2, 255),
216 FadeTo::create(2, 0),
217 FadeTo::create(2, 255),
218 DelayTime::create(1),
virtual void onEnter() override