PuzzleSDK
SpriteFrameCacheFullCheck类 参考

#include <SpriteFrameCacheTest.h>

+ 类 SpriteFrameCacheFullCheck 继承关系图:
+ SpriteFrameCacheFullCheck 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteFrameCacheFullCheck)
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
 SpriteFrameCacheFullCheck ()
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Private 成员函数

void loadSpriteFrames (const std::string &file, cocos2d::backend::PixelFormat expectedFormat)
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteFrameCacheTest.h66 行定义.

构造及析构函数说明

◆ SpriteFrameCacheFullCheck()

SpriteFrameCacheFullCheck::SpriteFrameCacheFullCheck ( )

在文件 SpriteFrameCacheTest.cpp119 行定义.

120{
121 const Size screenSize = Director::getInstance()->getWinSize();
122 // load atlas definition with specified PixelFormat and check that it matches to expected format
123 loadSpriteFrames("Images/test_polygon.plist", backend::PixelFormat::RGBA8888);
124}
void loadSpriteFrames(const std::string &file, cocos2d::backend::PixelFormat expectedFormat)

引用了 loadSpriteFrames().

+ 函数调用图:

成员函数说明

◆ CREATE_FUNC()

SpriteFrameCacheFullCheck::CREATE_FUNC ( SpriteFrameCacheFullCheck  )

◆ loadSpriteFrames()

void SpriteFrameCacheFullCheck::loadSpriteFrames ( const std::string &  file,
cocos2d::backend::PixelFormat  expectedFormat 
)
private

在文件 SpriteFrameCacheTest.cpp126 行定义.

127{
128 auto cache = SpriteFrameCache::getInstance();
129
130 CCASSERT(cache->isSpriteFramesWithFileLoaded("plist which not exists") == false, "Plist not exists");
131
132 cache->addSpriteFramesWithFile(file);
133 CCASSERT(cache->isSpriteFramesWithFileLoaded(file) == true, "Plist should be full after loaded");
134
135 cache->removeSpriteFrameByName("not_exists_grossinis_sister.png");
136 CCASSERT(cache->isSpriteFramesWithFileLoaded(file) == true, "Plist should not be still full");
137
138 cache->removeSpriteFrameByName("grossinis_sister1.png");
139 CCASSERT(cache->isSpriteFramesWithFileLoaded(file) == false, "Plist should not be full after remove any sprite");
140
141 cache->addSpriteFramesWithFile(file);
142 CCASSERT(cache->isSpriteFramesWithFileLoaded(file) == true, "Plist should be full after reloaded");
143}

被这些函数引用 SpriteFrameCacheFullCheck().

+ 这是这个函数的调用关系图:

◆ subtitle()

virtual std::string SpriteFrameCacheFullCheck::subtitle ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteFrameCacheTest.h72 行定义.

72{ return "It shouldn't crash"; }

◆ title()

virtual std::string SpriteFrameCacheFullCheck::title ( ) const
inlineoverridevirtual

重载 TestCase .

在文件 SpriteFrameCacheTest.h71 行定义.

71{ return "Test isSpriteFramesWithFileLoaded"; }

该类的文档由以下文件生成: