PuzzleSDK
ConvertToNode类 参考

#include <NodeTest.h>

+ 类 ConvertToNode 继承关系图:
+ ConvertToNode 的协作图:

Public 成员函数

 CREATE_FUNC (ConvertToNode)
 
void onTouchesEnded (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

Protected 成员函数

 ConvertToNode ()
 
- Protected 成员函数 继承自 TestCocosNodeDemo
 TestCocosNodeDemo ()
 
virtual ~TestCocosNodeDemo ()
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 TestCocosNodeDemo
cocos2d::Director::Projection _preProjection
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 NodeTest.h232 行定义.

构造及析构函数说明

◆ ConvertToNode()

ConvertToNode::ConvertToNode ( )
protected

在文件 NodeTest.cpp792 行定义.

793{
794 auto listener = EventListenerTouchAllAtOnce::create();
795 listener->onTouchesEnded = CC_CALLBACK_2(ConvertToNode::onTouchesEnded, this);
796 _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
797
798 auto s = Director::getInstance()->getWinSize();
799
800 auto rotate = RotateBy::create(10, 360);
801 auto action = RepeatForever::create(rotate);
802 for(int i = 0; i < 3; i++)
803 {
804 auto sprite = Sprite::create("Images/grossini.png");
805 sprite->setPosition(Vec2( s.width/4*(i+1), s.height/2));
806
807 auto point = Sprite::create("Images/r1.png");
808 point->setScale(0.25f);
809 point->setPosition(sprite->getPosition());
810 addChild(point, 10, 100 + i);
811
812 switch(i)
813 {
814 case 0:
815 sprite->setAnchorPoint(Vec2::ZERO);
816 break;
817 case 1:
818 sprite->setAnchorPoint(Vec2(0.5f, 0.5f));
819 break;
820 case 2:
821 sprite->setAnchorPoint(Vec2(1,1));
822 break;
823 }
824
825 point->setPosition(sprite->getPosition());
826
827 sprite->runAction( action->clone() );
828 addChild(sprite, i);
829 }
830}
void onTouchesEnded(const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event)
Definition: NodeTest.cpp:832

引用了 onTouchesEnded().

+ 函数调用图:

成员函数说明

◆ CREATE_FUNC()

ConvertToNode::CREATE_FUNC ( ConvertToNode  )

◆ onTouchesEnded()

void ConvertToNode::onTouchesEnded ( const std::vector< cocos2d::Touch * > &  touches,
cocos2d::Event *  event 
)

在文件 NodeTest.cpp832 行定义.

833{
834 for( auto& touch : touches)
835 {
836 auto location = touch->getLocation();
837
838 for( int i = 0; i < 3; i++)
839 {
840 auto node = getChildByTag(100+i);
841 Vec2 p1, p2;
842
843 p1 = node->convertToNodeSpaceAR(location);
844 p2 = node->convertToNodeSpace(location);
845
846 CCLOG("AR: x=%.2f, y=%.2f -- Not AR: x=%.2f, y=%.2f", p1.x, p1.y, p2.x, p2.y);
847 }
848 }
849}

被这些函数引用 ConvertToNode().

+ 这是这个函数的调用关系图:

◆ subtitle()

std::string ConvertToNode::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 NodeTest.cpp856 行定义.

857{
858 return "testing convertToNodeSpace / AR. Touch and see console";
859}

◆ title()

std::string ConvertToNode::title ( ) const
overridevirtual

重载 TestCocosNodeDemo .

在文件 NodeTest.cpp851 行定义.

852{
853 return "Convert To Node Space";
854}

该类的文档由以下文件生成: