PuzzleSDK
UIRichTextXMLSmallBig类 参考

#include <UIRichTextTest.h>

+ 类 UIRichTextXMLSmallBig 继承关系图:
+ UIRichTextXMLSmallBig 的协作图:

Public 成员函数

 CREATE_FUNC (UIRichTextXMLSmallBig)
 
bool init () override
 
void touchEvent (cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
 
void switchWrapMode (cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
 
void switchAlignment (cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
 
- Public 成员函数 继承自 UIScene
 UIScene ()
 
 ~UIScene ()
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

Protected 属性

cocos2d::ui::RichText * _richText
 
- Protected 属性 继承自 UIScene
cocos2d::Layer * _uiLayer
 
cocos2d::ui::Layout * _widget
 
cocos2d::ui::Text * _sceneTitle
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 UIRichTextTest.h62 行定义.

成员函数说明

◆ CREATE_FUNC()

UIRichTextXMLSmallBig::CREATE_FUNC ( UIRichTextXMLSmallBig  )

◆ init()

bool UIRichTextXMLSmallBig::init ( )
overridevirtual

重载 UIScene .

在文件 UIRichTextTest.cpp300 行定义.

301{
302 if (UIScene::init())
303 {
304 Size widgetSize = _widget->getContentSize();
305
306 // Add the alert
307 Text *alert = Text::create("RichText", "fonts/Marker Felt.ttf", 30);
308 alert->setColor(Color3B(159, 168, 176));
309 alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 3.125));
310 _widget->addChild(alert);
311
312
313 Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
314 button->setTouchEnabled(true);
315 button->setTitleText("switch");
316 button->setPosition(Vec2(widgetSize.width * 1 / 3, widgetSize.height / 2.0f + button->getContentSize().height * 2.5));
317 button->addTouchEventListener(CC_CALLBACK_2(UIRichTextXMLSmallBig::touchEvent, this));
318 button->setLocalZOrder(10);
319 _widget->addChild(button);
320
321 Button* button2 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
322 button2->setTouchEnabled(true);
323 button2->setTitleText("wrap mode");
324 button2->setPosition(Vec2(widgetSize.width / 2, widgetSize.height / 2.0f + button2->getContentSize().height * 2.5));
325 button2->addTouchEventListener(CC_CALLBACK_2(UIRichTextXMLSmallBig::switchWrapMode, this));
326 button2->setLocalZOrder(10);
327 _widget->addChild(button2);
328
329 Button* button3 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
330 button3->setTouchEnabled(true);
331 button3->setTitleText("alignment");
332 button3->setPosition(Vec2(widgetSize.width * 2 / 3, widgetSize.height / 2.0f + button2->getContentSize().height * 2.5));
333 button3->addTouchEventListener(CC_CALLBACK_2(UIRichTextXMLSmallBig::switchAlignment, this));
334 button3->setLocalZOrder(10);
335 _widget->addChild(button3);
336
337 // RichText
338 _richText = RichText::createWithXML("Regular size.<small>smaller size.</small><big>bigger.<small>normal.</small>bigger</big>.normal.");
339 _richText->ignoreContentAdaptWithSize(false);
340 _richText->setContentSize(Size(100, 100));
341
342 _richText->setPosition(Vec2(widgetSize.width / 2, widgetSize.height / 2));
343 _richText->setLocalZOrder(10);
344
345
346 _widget->addChild(_richText);
347
348 // test remove all children, this call won't effect the test
349 _richText->removeAllChildren();
350
351 return true;
352 }
353 return false;
354}
void switchAlignment(cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
void switchWrapMode(cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
cocos2d::ui::RichText * _richText
void touchEvent(cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
virtual bool init() override
Definition: UIScene.cpp:46
cocos2d::ui::Layout * _widget
Definition: UIScene.h:45

引用了 _richText, UIScene::_widget, UIScene::init(), switchAlignment(), switchWrapMode() , 以及 touchEvent().

+ 函数调用图:

◆ switchAlignment()

void UIRichTextXMLSmallBig::switchAlignment ( cocos2d::Ref *  sender,
cocos2d::ui::Widget::TouchEventType  type 
)

在文件 UIRichTextTest.cpp389 行定义.

389 {
390 if (type == Widget::TouchEventType::ENDED)
391 {
392 auto alignment = _richText->getHorizontalAlignment();
393 alignment = static_cast<RichText::HorizontalAlignment>((static_cast<std::underlying_type<RichText::HorizontalAlignment>::type>(alignment) + 1) % 3);
394 _richText->setHorizontalAlignment(alignment);
395 }
396}

引用了 _richText.

被这些函数引用 init().

+ 这是这个函数的调用关系图:

◆ switchWrapMode()

void UIRichTextXMLSmallBig::switchWrapMode ( cocos2d::Ref *  sender,
cocos2d::ui::Widget::TouchEventType  type 
)

在文件 UIRichTextTest.cpp379 行定义.

380{
381 if (type == Widget::TouchEventType::ENDED)
382 {
383 auto wrapMode = _richText->getWrapMode();
384 wrapMode = (wrapMode == RichText::WRAP_PER_WORD) ? RichText::WRAP_PER_CHAR : RichText::WRAP_PER_WORD;
385 _richText->setWrapMode(wrapMode);
386 }
387}

引用了 _richText.

被这些函数引用 init().

+ 这是这个函数的调用关系图:

◆ touchEvent()

void UIRichTextXMLSmallBig::touchEvent ( cocos2d::Ref *  sender,
cocos2d::ui::Widget::TouchEventType  type 
)

在文件 UIRichTextTest.cpp356 行定义.

357{
358 switch (type)
359 {
360 case Widget::TouchEventType::ENDED:
361 {
362 if (_richText->isIgnoreContentAdaptWithSize())
363 {
364 _richText->ignoreContentAdaptWithSize(false);
365 _richText->setContentSize(Size(100, 100));
366 }
367 else
368 {
369 _richText->ignoreContentAdaptWithSize(true);
370 }
371 }
372 break;
373
374 default:
375 break;
376 }
377}

引用了 _richText.

被这些函数引用 init().

+ 这是这个函数的调用关系图:

类成员变量说明

◆ _richText

cocos2d::ui::RichText* UIRichTextXMLSmallBig::_richText
protected

在文件 UIRichTextTest.h73 行定义.

被这些函数引用 init(), switchAlignment(), switchWrapMode() , 以及 touchEvent().


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