#include <RenderTextureTest.h>
◆ RenderTextureTargetNode()
| RenderTextureTargetNode::RenderTextureTargetNode |
( |
| ) |
|
在文件 RenderTextureTest.cpp 第 575 行定义.
589 auto background = LayerColor::create(Color4B(40,40,40,255));
590 addChild(background);
593 sprite1 = Sprite::create(
"Images/fire.png");
596 sprite2 = Sprite::create(
"Images/fire_rgba8888.pvr");
598 auto s = Director::getInstance()->getWinSize();
601 auto renderTexture = RenderTexture::create(s.width, s.height, backend::PixelFormat::RGBA4444);
622 auto menu = Menu::create(item,
nullptr);
625 menu->setPosition(Vec2(s.width/2, s.height/2));
cocos2d::Sprite * sprite1
void touched(cocos2d::Ref *sender)
cocos2d::Sprite * sprite2
cocos2d::RenderTexture * renderTexture
引用了 renderTexture, sprite1, sprite2 , 以及 touched().
◆ CREATE_FUNC()
◆ subtitle()
| std::string RenderTextureTargetNode::subtitle |
( |
| ) |
const |
|
overridevirtual |
◆ title()
| std::string RenderTextureTargetNode::title |
( |
| ) |
const |
|
overridevirtual |
◆ touched()
| void RenderTextureTargetNode::touched |
( |
cocos2d::Ref * |
sender | ) |
|
◆ update()
| void RenderTextureTargetNode::update |
( |
float |
t | ) |
|
|
overridevirtual |
◆ renderTexture
| cocos2d::RenderTexture* RenderTextureTargetNode::renderTexture |
|
private |
◆ sprite1
| cocos2d::Sprite* RenderTextureTargetNode::sprite1 |
|
private |
◆ sprite2
| cocos2d::Sprite * RenderTextureTargetNode::sprite2 |
|
private |
该类的文档由以下文件生成:
- /Users/yujizhu/Documents/Git/cocos2d-x-4.0/tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
- /Users/yujizhu/Documents/Git/cocos2d-x-4.0/tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.cpp